The dead-code sweep removed `src/utils/deletedItemsIndex.ts` (a utility class the doc itself noted was "not instantiated"). Remove its "Notes on Other Indexes" section and the two illustrative `this.deletedItemsIndex.*` lines in the find()/stats() pseudo-code so the architecture doc no longer references a deleted, never-wired module. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
940 lines
32 KiB
Markdown
940 lines
32 KiB
Markdown
# Index Architecture
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Brainy uses a sophisticated **3-tier index architecture** that enables "Triple Intelligence" - the unified combination of vector similarity, graph relationships, and metadata filtering. This document provides a comprehensive architectural overview of how these indexes work internally and coordinate with each other.
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## Overview: The Three Main Indexes + Sub-Indexes
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Brainy has **3 main indexes** at the top level, each with multiple sub-indexes managed automatically:
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### Main Indexes (Level 1)
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| Index | Purpose | Data Structure | Complexity | File Location | rebuild() Method |
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|-------|---------|----------------|------------|---------------|------------------|
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| **TypeAwareVectorIndex** | Type-aware vector similarity search | 42 type-specific hierarchical graphs | O(log n) search | `src/hnsw/typeAwareHNSWIndex.ts` | ✅ Line 403 |
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| **MetadataIndexManager** | Fast metadata filtering | Chunked sparse indices with bloom filters + zone maps + roaring bitmaps | O(1) exact, O(log n) ranges | `src/utils/metadataIndex.ts` | ✅ Line 2318 |
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| **GraphAdjacencyIndex** | Relationship traversal | 2 verb-id LSM-trees + tombstone-filtered adjacency derivation | O(degree) per hop | `src/graph/graphAdjacencyIndex.ts` | ✅ Line 389 |
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### Sub-Indexes (Level 2)
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**TypeAwareVectorIndex contains:**
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- **42 type-specific vector indexes** - One per NounType (automatically rebuilt via parent)
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**MetadataIndexManager contains:**
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- **ChunkManager** - Adaptive chunked sparse indexing
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- **EntityIdMapper** - UUID ↔ integer mapping for roaring bitmaps
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- **FieldTypeInference** - DuckDB-inspired value-based field type detection
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- **Field Sparse Indexes** - Per-field sparse indexes with roaring bitmaps (dynamic count)
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- **Sorted Indexes** - Support orderBy queries (automatically maintained)
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- **Word Index (`__words__`)** - Text search via FNV-1a word hashes
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**GraphAdjacencyIndex contains:**
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- **lsmTreeSource** - Source → Targets (outgoing edges)
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- **lsmTreeTarget** - Target → Sources (incoming edges)
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- **lsmTreeVerbsBySource** - Source → Verb IDs
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- **lsmTreeVerbsByTarget** - Target → Verb IDs
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All indexes share a **UnifiedCache** for coordinated memory management, ensuring fair resource allocation and preventing any single index from monopolizing memory.
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## 1. MetadataIndex - Fast Field Filtering
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**Purpose**: Enable O(1) field-value lookups and O(log n) range queries on metadata fields using adaptive chunked sparse indexing.
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### Internal Architecture
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```typescript
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class MetadataIndexManager {
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// Chunked sparse indices: field → SparseIndex (replaces flat files)
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private sparseIndices = new Map<string, SparseIndex>()
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// Chunk management
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private chunkManager: ChunkManager
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private chunkingStrategy: AdaptiveChunkingStrategy
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// Lightweight field statistics
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private fieldIndexes = new Map<string, FieldIndexData>() // value → count
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private fieldStats = new Map<string, FieldStats>() // cardinality tracking
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// Type-field affinity for NLP understanding
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private typeFieldAffinity = new Map<string, Map<string, number>>()
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// Shared memory management
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private unifiedCache: UnifiedCache
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}
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```
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### Key Data Structures
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#### Chunked Sparse Index
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```typescript
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// SparseIndex: Directory of chunks for a field
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// Example: field="status"
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class SparseIndex {
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field: string
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chunks: ChunkDescriptor[] // Metadata about each chunk
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bloomFilters: BloomFilter[] // Fast membership testing
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}
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// ChunkDescriptor: Metadata about a chunk
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interface ChunkDescriptor {
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chunkId: number
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valueCount: number // How many unique values in this chunk
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idCount: number // Total entity IDs
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zoneMap: ZoneMap // Min/max for range queries
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lastUpdated: number
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}
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// Actual chunk data stored separately
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class ChunkData {
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chunkId: number
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field: string
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entries: Map<value, RoaringBitmap32> // ~50 values per chunk (roaring bitmaps!)
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}
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```
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**Performance**:
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- O(1) exact lookup with bloom filters (1% false positive rate)
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- O(log n) range queries with zone maps
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- 630x file reduction (560k flat files → 89 chunk files)
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#### Roaring Bitmap Optimization
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**Problem Solved**: JavaScript `Set<string>` for storing entity IDs was inefficient:
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- Memory overhead: ~40 bytes per UUID string (36 chars + overhead)
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- Slow intersection: JavaScript array filtering for multi-field queries
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- No hardware acceleration
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**Solution**: Replace `Set<string>` with `RoaringBitmap32` (WebAssembly implementation) for 90% memory savings and hardware-accelerated operations. Uses `roaring-wasm` package for universal compatibility (Node.js, browsers, serverless) without requiring native compilation.
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```typescript
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// EntityIdMapper: UUID ↔ Integer mapping
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class EntityIdMapper {
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private uuidToInt = new Map<string, number>()
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private intToUuid = new Map<number, string>()
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private nextId = 1
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getOrAssign(uuid: string): number {
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// O(1) mapping: UUIDs → integers for bitmap storage
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let intId = this.uuidToInt.get(uuid)
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if (!intId) {
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intId = this.nextId++
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this.uuidToInt.set(uuid, intId)
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this.intToUuid.set(intId, uuid)
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}
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return intId
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}
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intsIterableToUuids(ints: Iterable<number>): string[] {
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// Convert bitmap results back to UUIDs
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const result: string[] = []
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for (const intId of ints) {
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const uuid = this.intToUuid.get(intId)
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if (uuid) result.push(uuid)
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}
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return result
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}
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}
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// ChunkData now uses RoaringBitmap32 instead of Set<string>
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class ChunkData {
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chunkId: number
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field: string
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entries: Map<string, RoaringBitmap32> // value → bitmap of integer IDs
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}
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```
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**Key Benefits**:
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- **90% memory savings**: Roaring bitmaps compress much better than UUID strings
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- **Hardware-accelerated operations**: SIMD instructions (AVX2/SSE4.2) for ultra-fast bitmap AND/OR
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- **Portable serialization**: Cross-platform compatible format (Java/Go/Node.js)
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- **Lazy conversion**: UUIDs converted to integers only once, not per query
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**Multi-Field Intersection (THE BIG WIN!)**:
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```typescript
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// Before: JavaScript array filtering
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async getIdsForFilter(filter: {status: 'active', role: 'admin'}): Promise<string[]> {
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// 1. Fetch UUID arrays for each field
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const statusIds = await this.getIds('status', 'active') // ["uuid1", "uuid2", ...]
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const roleIds = await this.getIds('role', 'admin') // ["uuid2", "uuid3", ...]
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// 2. JavaScript intersection (SLOW!)
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return statusIds.filter(id => roleIds.includes(id)) // O(n*m) array filtering
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}
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// After: Roaring bitmap intersection
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async getIdsForMultipleFields(pairs: [{field, value}, ...]): Promise<string[]> {
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// 1. Fetch roaring bitmaps (integers, not UUIDs)
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const bitmaps: RoaringBitmap32[] = []
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for (const {field, value} of pairs) {
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const bitmap = await this.getBitmapFromChunks(field, value)
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if (!bitmap) return [] // Short-circuit if any field has no matches
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bitmaps.push(bitmap)
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}
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// 2. Hardware-accelerated intersection (FAST! AVX2/SSE4.2 SIMD)
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const result = RoaringBitmap32.and(...bitmaps) // O(1) hardware operation!
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// 3. Convert final bitmap to UUIDs (once, not per-field)
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return this.idMapper.intsIterableToUuids(result)
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}
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```
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**Performance Impact**:
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- Multi-field intersection: **1.4x average speedup**, up to 3.3x on 10K entities
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- Memory usage: **90% reduction** (17.17 MB → 2.01 MB for 100K entities)
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- Hardware acceleration: SIMD instructions make bitmap operations nearly free
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**Benchmark Results** (1,000 queries on various dataset sizes):
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| Dataset Size | Operation | Set Time | Roaring Time | Speedup | Memory Savings |
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|--------------|-----------|----------|--------------|---------|----------------|
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| 10,000 entities | 3-field intersection | 3.74ms | 1.14ms | **3.3x faster** | 90% |
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| 100,000 entities | 3-field intersection | 2.60ms | 1.78ms | **1.5x faster** | 88% |
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**Implementation**: See `src/utils/entityIdMapper.ts` and benchmark at `tests/performance/roaring-bitmap-benchmark.ts`
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#### Bloom Filter (Probabilistic Membership Testing)
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```typescript
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class BloomFilter {
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bits: Uint8Array // Bit array
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size: number // Total bits
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hashCount: number // Number of hash functions (FNV-1a, DJB2)
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mightContain(value): boolean // ~1% false positive, 0% false negative
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}
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```
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**Use case**: Quickly skip chunks that definitely don't contain a value
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#### Zone Map (Range Query Optimization)
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```typescript
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interface ZoneMap {
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min: any | null // Minimum value in chunk
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max: any | null // Maximum value in chunk
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count: number // Number of entries
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hasNulls: boolean // Whether chunk contains null values
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}
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```
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**Use case**: Skip entire chunks during range queries (ClickHouse-inspired)
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#### Type-Field Affinity
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```typescript
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// Tracks which fields are commonly used with which types
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// Example:
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// typeFieldAffinity.get('character') → {
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// 'name': 127, // 127 characters have a 'name' field
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// 'age': 89, // 89 characters have an 'age' field
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// 'alignment': 45 // 45 characters have an 'alignment' field
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// }
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```
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**Use case**: Enables NLP to understand "find characters named John" → knows 'name' is a character field
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#### Word Index (`__words__`) -
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```typescript
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// Special field for text/keyword search
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// Entity text content is tokenized and indexed as word hashes
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// Tokenization:
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// "David Smith is a software engineer" → ["david", "smith", "is", "software", "engineer"]
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// Word Hashing (FNV-1a):
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// "david" → hashWord("david") → 1234567 (int32)
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// "smith" → hashWord("smith") → 9876543 (int32)
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// Index structure (same as other fields):
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// __words__ → 1234567 → RoaringBitmap{entity1, entity5, ...}
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// __words__ → 9876543 → RoaringBitmap{entity1, entity3, ...}
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```
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**Design Decisions**:
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- **Max 50 words per entity**: Prevents index bloat for large documents
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- **FNV-1a hashing**: Fast, low collision rate, int32 output
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- **Min word length 2 chars**: Filters out noise words
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- **Lowercase normalization**: Case-insensitive matching
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- **Automatic integration**: Words extracted via `extractIndexableFields()`
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**Hybrid Search**: Text results combined with vector results using Reciprocal Rank Fusion (RRF):
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```typescript
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// RRF formula: score(d) = sum(1 / (k + rank(d)))
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// where k = 60 (standard constant)
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// alpha = weight for semantic (0 = text only, 1 = semantic only)
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```
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### Query Algorithm
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**Exact Match Query**:
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```typescript
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async getIds(field: string, value: any): Promise<string[]> {
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// 1. Load sparse index for field
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const sparseIndex = await this.loadSparseIndex(field)
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// 2. Find candidate chunks using bloom filters
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const candidateChunks = sparseIndex.findChunksForValue(value)
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// → Bloom filter checks all chunks (~1ms)
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// → Returns only chunks that *might* contain value
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// 3. Load candidate chunks and collect IDs
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const results = []
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for (const chunkId of candidateChunks) {
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const chunk = await this.chunkManager.loadChunk(field, chunkId)
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const ids = chunk.entries.get(value)
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if (ids) results.push(...ids)
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}
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return results
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}
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```
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**Range Query**:
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```typescript
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async getIdsForRange(field: string, min: any, max: any): Promise<string[]> {
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// 1. Load sparse index for field
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const sparseIndex = await this.loadSparseIndex(field)
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// 2. Find candidate chunks using zone maps
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const candidateChunks = sparseIndex.findChunksForRange(min, max)
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// → Check zoneMap.min and zoneMap.max for each chunk
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// → Skip chunks where max < min or min > max
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// 3. Load chunks and filter values
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const results = []
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for (const chunkId of candidateChunks) {
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const chunk = await this.chunkManager.loadChunk(field, chunkId)
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for (const [value, ids] of chunk.entries) {
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if (value >= min && value <= max) {
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results.push(...ids)
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}
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}
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}
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return results
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}
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```
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**Benefits**:
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- Bloom filters: Skip 99% of irrelevant chunks (exact match)
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- Zone maps: Skip entire chunks that fall outside range
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- Adaptive chunking: ~50 values per chunk optimizes I/O
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- Immediate flushing: No need for dirty tracking or batch writes
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### Temporal Bucketing
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**Problem Solved**: High-cardinality timestamp fields created massive file pollution.
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- Example: 575 entities with unique timestamps → 358,407 index files (98.7% pollution!)
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**Solution**: Automatic bucketing of temporal fields to 1-minute intervals.
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```typescript
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// In normalizeValue(value, field):
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if (field && typeof value === 'number') {
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const fieldLower = field.toLowerCase()
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const isTemporal = fieldLower.includes('time') ||
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fieldLower.includes('date') ||
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fieldLower.includes('accessed') ||
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fieldLower.includes('modified') ||
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fieldLower.includes('created') ||
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fieldLower.includes('updated')
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if (isTemporal) {
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// Bucket to 1-minute intervals
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const bucketSize = 60000 // milliseconds
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const bucketed = Math.floor(value / bucketSize) * bucketSize
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return bucketed.toString()
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}
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}
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```
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**Benefits**:
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- ✅ Reduces 575 unique timestamps → ~10 buckets
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- ✅ File count: 358,407 → ~4,600 (98.7% reduction)
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- ✅ Zero configuration - automatic field name detection
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- ✅ Still enables range queries (not excluded like before)
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- ✅ 1-minute precision sufficient for most use cases
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**Field Name Detection**: Automatically buckets fields with these keywords:
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- `time`, `date`, `accessed`, `modified`, `created`, `updated`
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- Examples: `timestamp`, `createdAt`, `lastModified`, `birthdate`, `eventTime`
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### Operations
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```typescript
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// Add to index (src/brainy.ts:387)
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await this.metadataIndex.addToIndex(id, metadata)
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// Query exact match
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const ids = await this.metadataIndex.getIds('status', 'active')
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// Query range
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const ids = await this.metadataIndex.getIdsForFilter({
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publishDate: { greaterThan: 1640995200000 }
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})
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// Filter discovery (what values exist for a field)
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const values = await this.metadataIndex.getFilterValues('status')
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// → ['active', 'archived', 'draft']
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// Statistics (O(1))
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const totalEntities = this.metadataIndex.getTotalEntityCount()
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const typeBreakdown = this.metadataIndex.getAllEntityCounts()
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// → Map { 'character': 127, 'item': 89, 'location': 45 }
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```
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### Excluded Fields
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Some fields are excluded from indexing to prevent pollution:
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```typescript
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const DEFAULT_EXCLUDE_FIELDS = [
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'id', // Primary key (redundant to index)
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'uuid', // Alternative primary key
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'vector', // High-dimensional data
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'embedding', // Same as vector
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'content', // Large text content
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'description', // Large text content
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'metadata', // Nested object (too large)
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'data' // Generic nested object
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]
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```
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**Note**: Timestamp fields like `modified`, `accessed`, `created` are NO LONGER excluded as of they are indexed with automatic bucketing.
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## 2. Vector Index - Vector Similarity Search
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**Purpose**: O(log n) semantic similarity search using vector embeddings.
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The default JS implementation is `JsHnswVectorIndex`; an optional native acceleration package (`@soulcraft/cortex`) can register a higher-performing `VectorIndexProvider` through the plugin system. The public API stays the same either way.
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### Internal Architecture
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```typescript
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class JsHnswVectorIndex {
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// Per-noun indexes for efficiency
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private nouns: Map<string, HNSWNoun> = new Map()
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// Global entry point for search
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private entryPointId: string | null = null
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private maxLevel = 0
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// Shared memory management
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private unifiedCache: UnifiedCache
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private storage: BaseStorage | null = null
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}
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// Each noun has its own HNSW graph
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class HNSWNoun {
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noun: string
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nodes: Map<string, HNSWNode>
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entryPointId: string | null
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maxLevel: number
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}
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// Each node in the graph
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class HNSWNode {
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id: string
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vector: Vector | null // Lazy-loaded from storage
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level: number
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connections: Map<number, string[]> // level → neighbor IDs
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}
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```
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### Hierarchical Graph Structure
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The default vector index builds a multi-layered graph:
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```
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Layer 2: [entry] ←→ [node1] (sparse, long-range connections)
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↓ ↓
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Layer 1: [entry] ←→ [node1] ←→ [node2] ←→ [node3] (medium density)
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↓ ↓ ↓ ↓
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Layer 0: [entry] ←→ [node1] ←→ [node2] ←→ [node3] ←→ [node4] ←→ [node5] (dense, all nodes)
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```
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**Search Algorithm**:
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1. Start at entry point in top layer
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2. Greedy search for nearest neighbor in current layer
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3. Move down to next layer with found neighbor
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4. Repeat until reaching layer 0
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5. Return k nearest neighbors
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**Complexity**: O(log n) due to hierarchical structure
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### Adaptive Vector Loading
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Vectors are lazy-loaded on demand based on memory availability:
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```typescript
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private async getVectorSafe(noun: HNSWNoun): Promise<Vector> {
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// Check UnifiedCache first
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const cached = this.unifiedCache.get(noun.id)
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if (cached) return cached
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// Load from storage if memory available
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if (this.unifiedCache.canCache()) {
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const vector = await this.storage.loadVector(noun.id)
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this.unifiedCache.set(noun.id, vector)
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return vector
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}
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// Load transiently if memory pressure
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return await this.storage.loadVector(noun.id)
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}
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```
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### Operations
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```typescript
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// Add entity (src/brainy.ts:add)
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await this.index.addEntity(id, vector, noun)
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// Search for similar vectors
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const results = await this.index.search(queryVector, k, threshold)
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// Returns: Array<{id: string, similarity: number}>
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// Rebuild from storage
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await this.index.rebuild()
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```
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||
|
||
## 3. GraphAdjacencyIndex - O(1) Relationship Traversal
|
||
|
||
**Purpose**: Constant-time neighbor lookups regardless of graph size.
|
||
|
||
### Internal Architecture
|
||
|
||
```typescript
|
||
class GraphAdjacencyIndex {
|
||
// O(1) bidirectional lookups
|
||
private sourceIndex = new Map<string, Set<string>>() // sourceId → targetIds
|
||
private targetIndex = new Map<string, Set<string>>() // targetId → sourceIds
|
||
|
||
// Full relationship data
|
||
private verbIndex = new Map<string, GraphVerb>() // verbId → metadata
|
||
|
||
// Statistics
|
||
private relationshipCountsByType = new Map<string, number>()
|
||
|
||
// Shared memory
|
||
private unifiedCache: UnifiedCache
|
||
private storage: BaseStorage
|
||
}
|
||
```
|
||
|
||
### Key Innovation: Bidirectional Adjacency
|
||
|
||
**Core Insight**: Store BOTH directions of each relationship for O(1) lookups.
|
||
|
||
```typescript
|
||
// Example: Alice KNOWS Bob
|
||
// verbId = "verb-123"
|
||
|
||
// Source index: Alice → Bob
|
||
sourceIndex.set('alice', Set(['bob']))
|
||
|
||
// Target index: Bob ← Alice
|
||
targetIndex.set('bob', Set(['alice']))
|
||
|
||
// Full metadata
|
||
verbIndex.set('verb-123', {
|
||
id: 'verb-123',
|
||
verb: 'knows',
|
||
source: 'alice',
|
||
target: 'bob',
|
||
metadata: { since: 2020 }
|
||
})
|
||
```
|
||
|
||
**Result**: Finding Alice's friends OR Bob's friends is O(1) - just one Map lookup!
|
||
|
||
### Operations
|
||
|
||
```typescript
|
||
// Add relationship (src/brainy.ts:relate)
|
||
await this.graphIndex.addRelationship(verbId, sourceId, targetId, verb)
|
||
|
||
// Get neighbors (O(1) per hop)
|
||
const outgoing = await this.graphIndex.getNeighbors(id, 'out') // Who does id point to?
|
||
const incoming = await this.graphIndex.getNeighbors(id, 'in') // Who points to id?
|
||
const both = await this.graphIndex.getNeighbors(id, 'both') // All neighbors
|
||
|
||
// Get relationships
|
||
const verbs = await this.graphIndex.getRelationships(sourceId, targetId)
|
||
|
||
// Statistics (O(1))
|
||
const totalRelationships = this.graphIndex.getTotalRelationshipCount()
|
||
const byType = this.graphIndex.getRelationshipCountsByType()
|
||
// → Map { 'knows': 45, 'created': 23, 'located_at': 12 }
|
||
```
|
||
|
||
### Graph Traversal
|
||
|
||
The index supports multi-hop traversal:
|
||
|
||
```typescript
|
||
// Find all entities within 2 hops
|
||
const reachable = await this.graphIndex.traverse({
|
||
startId: 'alice',
|
||
depth: 2,
|
||
direction: 'out'
|
||
})
|
||
// Complexity: O(V + E) breadth-first search, but each neighbor lookup is O(1)
|
||
```
|
||
|
||
## Shared Memory Management: UnifiedCache
|
||
|
||
All three main indexes share a single **UnifiedCache** instance for coordinated memory management.
|
||
|
||
### Architecture
|
||
|
||
```typescript
|
||
class UnifiedCache {
|
||
private cache: Map<string, CachedItem> = new Map()
|
||
private maxSize: number
|
||
private currentSize: number = 0
|
||
private evictionPolicy: 'LRU' | 'LFU' = 'LRU'
|
||
}
|
||
|
||
// Each index gets the same cache instance
|
||
const unifiedCache = new UnifiedCache({ maxSize: 1000 })
|
||
this.metadataIndex = new MetadataIndexManager(storage, { unifiedCache })
|
||
this.vectorIndex = new JsHnswVectorIndex(storage, { unifiedCache })
|
||
this.graphIndex = new GraphAdjacencyIndex(storage, { unifiedCache })
|
||
```
|
||
|
||
### Benefits
|
||
|
||
1. **Fair Resource Allocation**: All indexes compete for the same memory pool
|
||
2. **Prevents Monopolization**: No single index can starve others of memory
|
||
3. **Coordinated Eviction**: LRU eviction across all cached items system-wide
|
||
4. **Memory Pressure Handling**: Automatic cache shrinking when memory is tight
|
||
5. **Adaptive Loading**: Indexes load data transiently under memory pressure
|
||
|
||
### Cache Key Patterns
|
||
|
||
Each index uses different key prefixes:
|
||
|
||
```typescript
|
||
// Metadata index
|
||
cache.set(`meta:${field}:${value}`, indexEntry)
|
||
|
||
// Vector index
|
||
cache.set(`vector:${id}`, vectorData)
|
||
|
||
// Graph index
|
||
cache.set(`graph:${sourceId}`, neighbors)
|
||
|
||
// Deleted items (no caching needed - uses Set)
|
||
```
|
||
|
||
## How Indexes Work Together
|
||
|
||
### 1. Entity Creation (`brainy.add()`)
|
||
|
||
```typescript
|
||
// src/brainy.ts:add()
|
||
async add(params: AddParams): Promise<string> {
|
||
const id = generateId()
|
||
const vector = await this.embedder(params.content)
|
||
|
||
// Add to metadata index (field filtering)
|
||
await this.metadataIndex.addToIndex(id, params.metadata)
|
||
|
||
// Add to vector index (vector search)
|
||
await this.index.addEntity(id, vector, params.noun)
|
||
|
||
// Relationships added via separate relate() calls
|
||
|
||
return id
|
||
}
|
||
```
|
||
|
||
### 2. Entity Search (`brainy.find()`)
|
||
|
||
```typescript
|
||
// src/brainy.ts:find()
|
||
async find(query: FindQuery): Promise<Result[]> {
|
||
let results: Result[] = []
|
||
|
||
// Step 1: Metadata filtering (fast pre-filter)
|
||
if (query.where) {
|
||
const filteredIds = await this.metadataIndex.getIdsForFilter(query.where)
|
||
results = await this.getEntitiesByIds(filteredIds)
|
||
}
|
||
|
||
// Step 2: Vector similarity search (semantic ranking)
|
||
if (query.like) {
|
||
const queryVector = await this.embedder(query.like)
|
||
const vectorResults = await this.index.search(queryVector, query.limit)
|
||
|
||
// Intersect or union with metadata results
|
||
results = this.combineResults(results, vectorResults)
|
||
}
|
||
|
||
// Step 3: Graph traversal (relationship filtering)
|
||
if (query.connected) {
|
||
const connectedIds = await this.graphIndex.traverse(query.connected)
|
||
results = results.filter(r => connectedIds.includes(r.id))
|
||
}
|
||
|
||
return results
|
||
}
|
||
```
|
||
|
||
### 3. Entity Update (`brainy.update()`)
|
||
|
||
```typescript
|
||
// src/brainy.ts:update()
|
||
async update(params: UpdateParams): Promise<void> {
|
||
const existing = await this.get(params.id)
|
||
|
||
// Update metadata index (remove old, add new)
|
||
await this.metadataIndex.removeFromIndex(params.id, existing.metadata)
|
||
await this.metadataIndex.addToIndex(params.id, params.metadata)
|
||
|
||
// Update vector index (re-embed if content changed)
|
||
if (params.content) {
|
||
const newVector = await this.embedder(params.content)
|
||
await this.index.updateEntity(params.id, newVector)
|
||
}
|
||
|
||
// Graph relationships unchanged (managed separately)
|
||
}
|
||
```
|
||
|
||
### 4. Statistics (`brainy.stats()`)
|
||
|
||
All indexes provide O(1) statistics:
|
||
|
||
```typescript
|
||
// src/brainy.ts:stats()
|
||
async stats(): Promise<Statistics> {
|
||
return {
|
||
// From metadata index
|
||
entities: this.metadataIndex.getTotalEntityCount(),
|
||
entityTypes: this.metadataIndex.getAllEntityCounts(),
|
||
|
||
// From graph index
|
||
relationships: this.graphIndex.getTotalRelationshipCount(),
|
||
relationshipTypes: this.graphIndex.getRelationshipCountsByType(),
|
||
|
||
// From vector index
|
||
vectorIndexSize: this.index.getSize()
|
||
}
|
||
}
|
||
```
|
||
|
||
### 5. Index Rebuilding (Lazy Loading Support)
|
||
|
||
**Two modes of index loading:**
|
||
|
||
#### Mode 1: Auto-Rebuild on init() (default)
|
||
|
||
```typescript
|
||
// src/brainy.ts:init()
|
||
async init(): Promise<void> {
|
||
// When disableAutoRebuild: false (default)
|
||
const metadataStats = await this.metadataIndex.getStats()
|
||
const vectorIndexSize = this.index.size()
|
||
const graphIndexSize = await this.graphIndex.size()
|
||
|
||
if (metadataStats.totalEntries === 0 ||
|
||
vectorIndexSize === 0 ||
|
||
graphIndexSize === 0) {
|
||
// Rebuild all indexes in parallel
|
||
await Promise.all([
|
||
metadataStats.totalEntries === 0 ? this.metadataIndex.rebuild() : Promise.resolve(),
|
||
vectorIndexSize === 0 ? this.index.rebuild() : Promise.resolve(),
|
||
graphIndexSize === 0 ? this.graphIndex.rebuild() : Promise.resolve()
|
||
])
|
||
}
|
||
}
|
||
```
|
||
|
||
#### Mode 2: Lazy Loading on First Query
|
||
|
||
```typescript
|
||
// When disableAutoRebuild: true
|
||
const brain = new Brainy({
|
||
storage: { type: 'filesystem' },
|
||
disableAutoRebuild: true // Enable lazy loading
|
||
})
|
||
|
||
await brain.init() // Returns instantly, indexes empty
|
||
|
||
// First query triggers lazy rebuild
|
||
const results = await brain.find({ limit: 10 })
|
||
// → Calls ensureIndexesLoaded() (line 4617)
|
||
// → Rebuilds all 3 main indexes with concurrency control
|
||
// → Subsequent queries are instant (0ms check)
|
||
```
|
||
|
||
**Performance:**
|
||
- First query with lazy loading: ~50-200ms rebuild (1K-10K entities)
|
||
- Concurrent queries: Wait for same rebuild (mutex prevents duplicates)
|
||
- Subsequent queries: 0ms check (instant)
|
||
|
||
See [initialization-and-rebuild.md](./initialization-and-rebuild.md) for detailed lazy loading implementation.
|
||
|
||
## Triple Intelligence Integration
|
||
|
||
The **TripleIntelligenceSystem** (`src/triple/TripleIntelligenceSystem.ts`) combines all three core indexes:
|
||
|
||
```typescript
|
||
class TripleIntelligenceSystem {
|
||
constructor(
|
||
private metadataIndex: MetadataIndexManager,
|
||
private vectorIndex: VectorIndexProvider,
|
||
private graphIndex: GraphAdjacencyIndex,
|
||
private embedder: EmbedderFunction,
|
||
private storage: BaseStorage
|
||
) {}
|
||
|
||
async query(nlpQuery: string): Promise<Result[]> {
|
||
// Parse natural language
|
||
const parsed = await this.parseQuery(nlpQuery)
|
||
|
||
// Execute across all three indexes
|
||
const [metadataResults, vectorResults, graphResults] = await Promise.all([
|
||
this.metadataIndex.getIdsForFilter(parsed.filters),
|
||
this.vectorIndex.search(parsed.vector, parsed.limit),
|
||
this.graphIndex.traverse(parsed.graphConstraints)
|
||
])
|
||
|
||
// Fuse results with weighted scoring
|
||
return this.fuseResults(metadataResults, vectorResults, graphResults)
|
||
}
|
||
}
|
||
```
|
||
|
||
## Performance Characteristics
|
||
|
||
### Operation Complexity by Index
|
||
|
||
| Operation | MetadataIndexManager | TypeAwareVectorIndex | GraphAdjacencyIndex |
|
||
|-----------|---------------------|-------------------|---------------------|
|
||
| **Add** | O(1) per field | O(log n) | O(1) |
|
||
| **Remove** | O(1) per field | O(log n) | O(1) |
|
||
| **Exact lookup** | O(1) | N/A | O(1) |
|
||
| **Range query** | O(log n) + O(k) | N/A | N/A |
|
||
| **Similarity search** | N/A | O(log n) | N/A |
|
||
| **Neighbor lookup** | N/A | N/A | O(1) |
|
||
| **Statistics** | O(1) | O(1) | O(1) |
|
||
| **Rebuild** | O(n) | O(n) | O(n) |
|
||
|
||
Where:
|
||
- n = total number of entities
|
||
- k = number of matching results
|
||
|
||
**Note**: All 3 main indexes have rebuild() methods that load persisted data (O(n)) rather than recomputing (which would be O(n log n) for the vector index).
|
||
|
||
### Memory Footprint
|
||
|
||
| Index | Per-Entity Memory | Notes |
|
||
|-------|-------------------|-------|
|
||
| **MetadataIndexManager** | ~100 bytes | Depends on field count and cardinality (RoaringBitmap32 compression) |
|
||
| **TypeAwareVectorIndex** | ~1.5 KB | Vector (384 dims × 4 bytes) + graph connections across 42 type-specific indexes |
|
||
| **GraphAdjacencyIndex** | ~50 bytes per relationship | Bidirectional verb-id references in 2 LSM-trees |
|
||
|
||
**Total overhead**: ~1.6 KB per entity + ~50 bytes per relationship
|
||
|
||
**Sub-index memory:**
|
||
- ChunkManager: ~20 bytes per chunk descriptor
|
||
- EntityIdMapper: ~32 bytes per UUID mapping (50-90% savings vs Set\<string\>)
|
||
- LSM-trees: ~200 bytes per relationship (SSTable storage)
|
||
|
||
### Scalability
|
||
|
||
All indexes scale gracefully:
|
||
|
||
| Database Size | Metadata Filter | Vector Search | Graph Hop | Combined Query |
|
||
|---------------|----------------|---------------|-----------|----------------|
|
||
| **1K entities** | 0.3ms | 0.8ms | 0.05ms | 1.1ms |
|
||
| **10K entities** | 0.5ms | 1.2ms | 0.08ms | 1.5ms |
|
||
| **100K entities** | 0.8ms | 1.8ms | 0.1ms | 2.1ms |
|
||
| **1M entities** | 1.2ms | 2.5ms | 0.1ms | 2.8ms |
|
||
|
||
**Key observations**:
|
||
- Graph queries stay O(1) regardless of scale
|
||
- Metadata filtering scales sub-linearly
|
||
- Vector search degrades gracefully due to the hierarchical index
|
||
- Combined queries remain fast even at scale
|
||
|
||
## Best Practices
|
||
|
||
### When to Use Each Index
|
||
|
||
**MetadataIndex**:
|
||
- Filtering by exact field values (status, type, category)
|
||
- Range queries on numeric/temporal fields (dates, prices, counts)
|
||
- Field discovery (what filters are available)
|
||
- Type-based querying (find all characters, all items)
|
||
|
||
**Vector Index**:
|
||
- Semantic similarity search ("find similar documents")
|
||
- Content-based retrieval ("find posts about AI")
|
||
- Fuzzy matching (when exact matches aren't required)
|
||
- Recommendation systems (find related items)
|
||
|
||
**GraphAdjacencyIndex**:
|
||
- Relationship queries ("who knows whom")
|
||
- Path finding ("how are these entities connected")
|
||
- Network analysis ("find communities")
|
||
- Multi-hop traversal ("friends of friends")
|
||
|
||
**Note**: Soft-delete functionality is not currently integrated. Brainy uses hard deletes via storage layer.
|
||
|
||
### Query Optimization
|
||
|
||
1. **Start with metadata filters** - They're fastest and most selective
|
||
2. **Use graph constraints** - O(1) lookups significantly reduce search space
|
||
3. **Vector search last** - Most expensive, best used on pre-filtered set
|
||
4. **Leverage temporal bucketing** - Timestamp range queries work efficiently
|
||
5. **Monitor statistics** - Use O(1) stats methods for cardinality estimation
|
||
|
||
### Memory Management
|
||
|
||
1. **Configure UnifiedCache appropriately** - Balance between speed and memory
|
||
2. **Use lazy loading** - Vector index loads vectors on-demand
|
||
3. **Monitor cache hit rates** - Adjust cache size if hit rate is low
|
||
4. **Consider storage adapter** - Memory = fastest, filesystem = persistent
|
||
|
||
## Related Documentation
|
||
|
||
- [Find System](../FIND_SYSTEM.md) - Query-centric view of index usage
|
||
- [Triple Intelligence](./triple-intelligence.md) - Advanced query system
|
||
- [Storage Architecture](./storage-architecture.md) - Storage layer details
|
||
- [Performance Guide](../PERFORMANCE.md) - Performance tuning
|
||
- [Overview](./overview.md) - High-level architecture
|
||
|
||
## Summary: Index Hierarchy
|
||
|
||
### Level 1: Main Indexes (3)
|
||
All have rebuild() methods and are covered by lazy loading:
|
||
1. **TypeAwareVectorIndex** - `src/hnsw/typeAwareHNSWIndex.ts:403`
|
||
2. **MetadataIndexManager** - `src/utils/metadataIndex.ts:2318`
|
||
3. **GraphAdjacencyIndex** - `src/graph/graphAdjacencyIndex.ts:389`
|
||
|
||
### Level 2: Sub-Indexes (~50+)
|
||
Automatically managed by parent rebuild():
|
||
- **42 type-specific vector indexes** (one per NounType)
|
||
- **6 metadata components** (ChunkManager, EntityIdMapper, FieldTypeInference, Field Sparse Indexes, Sorted Indexes)
|
||
- **2 LSM-trees** (lsmTreeVerbsBySource, lsmTreeVerbsByTarget — the verb set is the single adjacency source of truth; neighbor reads derive from live verbs so removals are honored)
|
||
- **In-memory graph structures** (sourceIndex, targetIndex, verbIndex)
|
||
|
||
### Lazy Loading
|
||
- **Mode 1**: Auto-rebuild on init() (default)
|
||
- **Mode 2**: Lazy rebuild on first query (when `disableAutoRebuild: true`)
|
||
- **Concurrency-safe**: Mutex prevents duplicate rebuilds
|
||
- **Performance**: First query ~50-200ms, subsequent queries instant
|
||
|
||
### Total Functional Index Count
|
||
- **3 main indexes** with independent rebuild() methods
|
||
- **~50+ sub-components** managed automatically
|
||
- **All covered** by rebuildIndexesIfNeeded() or built-in lazy initialization
|
||
|
||
## Version History
|
||
|
||
- **v5.7.7** (November 2025): Added production-scale lazy loading with concurrency control. Fixed critical bug where `disableAutoRebuild: true` left indexes empty forever. Added `ensureIndexesLoaded()` helper and `getIndexStatus()` diagnostic.
|
||
- **v3.43.0** (October 2025): Migrated from `roaring` (native C++) to `roaring-wasm` (WebAssembly) for universal compatibility. No API changes - maintains identical RoaringBitmap32 interface. Benefits: works in all environments (Node.js, browsers, serverless) without build tools, zero compilation errors, simpler developer experience. 90% memory savings and hardware-accelerated operations unchanged.
|
||
- **v3.42.0** (October 2025): Replaced flat file indexing with adaptive chunked sparse indexing. Bloom filters + zone maps for O(1) exact match and O(log n) range queries. 630x file reduction (560k → 89 files). Removed dual code paths.
|
||
- **v3.41.0** (October 2025): Added automatic temporal bucketing to MetadataIndex
|
||
- **v3.40.0** (October 2025): Enhanced batch processing for imports
|
||
- **v3.0.0** (September 2025): Introduced 3-tier index architecture with UnifiedCache
|