Add brain.extract() and brain.extractConcepts() methods that use NeuralEntityExtractor with embeddings and sophisticated NounType taxonomy (30+ entity types) for semantic entity and concept extraction. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
682 lines
No EOL
21 KiB
Markdown
682 lines
No EOL
21 KiB
Markdown
# VFS Examples and Scenarios
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> **⚠️ DOCUMENTATION IN PROGRESS**: This document is being updated to reflect recent VFS architecture changes. Many examples below reference deprecated Knowledge Layer methods. Updated examples coming soon. For current VFS capabilities, see [VFS_CORE.md](./VFS_CORE.md) and [SEMANTIC_VFS.md](./SEMANTIC_VFS.md).
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## Real-World Scenarios
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This document demonstrates how VFS enables powerful real-world applications with semantic search, relationships, and AI-powered concept extraction.
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### Legend
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- ✅ **Real VFS methods** - Fully implemented and working
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- 📝 **User functions** - Templates available in [USER_FUNCTIONS.md](./USER_FUNCTIONS.md)
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- 🔮 **Future features** - Not yet available (AI augmentations)
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**Note:** All ✅ marked methods are production-ready. For 📝 methods, see USER_FUNCTIONS.md for implementation templates.
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## Scenario 1: Collaborative Novel Writing
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Multiple authors working on a shared universe with recurring characters and locations.
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```javascript
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import { Brainy } from '@soulcraft/brainy'
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async function novelWritingProject() {
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const brain = new Brainy({ storage: { type: 'file', path: './novel-data' } })
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await brain.init()
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const vfs = brain.vfs()
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await vfs.init()
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// Create project structure ✅
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await vfs.mkdir('/novel')
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await vfs.mkdir('/novel/chapters')
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await vfs.mkdir('/novel/characters')
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await vfs.mkdir('/novel/worldbuilding')
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// Define main characters as files with rich metadata ✅
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await vfs.writeFile('/novel/characters/elena-blackwood.md', `
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# Elena Blackwood
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A skilled detective with a mysterious past.
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## Character Profile
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- Age: 32
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- Occupation: Private Investigator
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- Skills: Deduction, combat, languages
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- Personality: Determined, secretive, compassionate
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`, {
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metadata: {
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characterType: 'protagonist',
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tags: ['detective', 'mysterious', 'protagonist']
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}
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})
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await vfs.writeFile('/novel/characters/marcus-void.md', `
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# Marcus Void
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description: 'A wealthy industrialist with dark secrets',
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attributes: {
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age: 45,
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occupation: 'CEO of Void Industries',
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traits: ['ruthless', 'charismatic', 'brilliant']
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}
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})
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// Create location entities
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const city = await vfs.createEntity({
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name: 'Neo Tokyo',
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type: 'location',
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description: 'A sprawling cyberpunk metropolis',
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attributes: {
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population: '40 million',
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districts: ['Shibuya-5', 'Crypto Quarter', 'Old Town'],
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atmosphere: 'neon-lit, rain-soaked, vertical'
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}
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})
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// Link entities ✅
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await vfs.linkEntities(protagonist.id, city.id, 'lives_in')
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await vfs.linkEntities(protagonist.id, antagonist.id, 'investigates')
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// Write chapters with automatic entity tracking
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await vfs.writeFile('/novel/chapters/chapter1.md', `
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# Chapter 1: Rain in Neo Tokyo
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Elena Blackwood stood at the edge of Shibuya-5, watching the rain cascade down
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the neon-lit towers. The case file on Marcus Void burned in her pocket.
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She had been tracking Void Industries for months, following a trail of
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disappeared scientists and mysterious experiments. Tonight, she would finally
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infiltrate the Crypto Quarter facility.
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`)
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// Multiple authors can work simultaneously ✅
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vfs.setUser('author-alice')
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await vfs.writeFile('/novel/chapters/chapter2.md', `
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# Chapter 2: The Void Industries Tower
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Marcus Void gazed down at Neo Tokyo from his penthouse office. Somewhere
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in those rain-slicked streets, Elena Blackwood was hunting him...
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`)
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vfs.setUser('author-bob')
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await vfs.appendFile('/novel/chapters/chapter2.md', `
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He smiled. Let her come. The trap was already set.
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`)
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// Track character appearances across chapters ✅
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const elenaAppearances = await vfs.findEntityOccurrences(protagonist.id)
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console.log('Elena appears in:', elenaAppearances.map(f => f.path))
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// Find all locations mentioned ✅
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const locations = await vfs.listEntities({ type: 'location' })
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// Generate character relationship graph ✅
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const relationships = await vfs.getEntityGraph(protagonist.id, { depth: 2 })
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// Track plot threads using concepts ✅
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await vfs.createConcept({
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name: 'The Void Conspiracy',
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type: 'plot',
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domain: 'narrative',
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description: 'The main mystery involving disappeared scientists',
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keywords: ['scientists', 'experiments', 'void industries', 'conspiracy']
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})
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// Find all chapters related to the conspiracy ✅
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const conspiracyChapters = await vfs.findByConcept('The Void Conspiracy')
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// Version control for revisions ✅
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const chapterVersions = await vfs.getVersions('/novel/chapters/chapter1.md')
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// Collaborative editing history ✅
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const history = await vfs.getCollaborationHistory('/novel/chapters/chapter2.md')
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console.log('Chapter 2 edited by:', history.map(h => h.user))
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// Export for publishing ✅
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const manuscript = await vfs.exportToMarkdown('/novel/chapters')
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await vfs.close()
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await brain.close()
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}
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```
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## Scenario 2: Video Game Development
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Game developers creating a complex RPG with quests, items, and NPCs.
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```javascript
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async function gameDevProject() {
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const brain = new Brainy({ storage: { type: 's3', bucket: 'game-assets' } })
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await brain.init()
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const vfs = brain.vfs()
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await vfs.init()
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// Game project structure
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await vfs.mkdir('/game')
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await vfs.mkdir('/game/scripts')
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await vfs.mkdir('/game/assets')
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await vfs.mkdir('/game/quests')
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await vfs.mkdir('/game/npcs')
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await vfs.mkdir('/game/items')
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// Define game systems as concepts
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await vfs.createConcept({
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name: 'Combat System',
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type: 'system',
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domain: 'gameplay',
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keywords: ['damage', 'health', 'attacks', 'defense']
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})
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await vfs.createConcept({
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name: 'Quest System',
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type: 'system',
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domain: 'gameplay',
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keywords: ['objectives', 'rewards', 'dialogue', 'progression']
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})
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// Create NPC entities
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const questGiver = await vfs.createEntity({
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name: 'Elder Sage',
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type: 'npc',
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description: 'Wise old man who gives the main quest',
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attributes: {
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location: 'Village Square',
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questsOffered: ['The Ancient Artifact', 'Lost Knowledge'],
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dialogue: {
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greeting: "Welcome, young adventurer...",
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questStart: "I have a task of great importance..."
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}
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}
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})
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// Create item entities
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const artifact = await vfs.createEntity({
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name: 'Crystal of Power',
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type: 'item',
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description: 'A legendary artifact with immense magical power',
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attributes: {
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rarity: 'Legendary',
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stats: { magic: 100, wisdom: 50 },
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questItem: true,
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lore: 'Forged in the age of dragons...'
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}
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})
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// Write quest scripts
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await vfs.writeFile('/game/quests/main_quest.json', JSON.stringify({
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id: 'main_quest_01',
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name: 'The Ancient Artifact',
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description: 'Retrieve the Crystal of Power from the Dark Tower',
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objectives: [
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{ id: 'obj_1', description: 'Speak to the Elder Sage' },
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{ id: 'obj_2', description: 'Travel to the Dark Tower' },
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{ id: 'obj_3', description: 'Defeat the Guardian' },
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{ id: 'obj_4', description: 'Retrieve the Crystal of Power' }
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],
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rewards: {
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experience: 5000,
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gold: 1000,
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items: ['Crystal of Power']
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}
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}, null, 2))
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// Link quest elements
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await vfs.linkEntities(questGiver.id, 'main_quest_01', 'gives_quest')
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await vfs.linkEntities('main_quest_01', artifact.id, 'rewards_item')
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// Combat script with system tracking
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await vfs.writeFile('/game/scripts/combat.js', `
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class CombatSystem {
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calculateDamage(attacker, defender) {
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const baseDamage = attacker.stats.attack
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const defense = defender.stats.defense
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return Math.max(1, baseDamage - defense)
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}
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executeAttack(attacker, defender) {
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const damage = this.calculateDamage(attacker, defender)
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defender.health -= damage
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return { damage, remaining: defender.health }
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}
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}
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export default CombatSystem
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`)
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// Asset management ✅
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await vfs.writeFile('/game/assets/sprites/elder_sage.png', spriteData)
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await vfs.setMetadata('/game/assets/sprites/elder_sage.png', {
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dimensions: '64x64',
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animations: ['idle', 'talking'],
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artist: 'Alice',
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license: 'CC-BY-4.0'
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})
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// Track dependencies ✅
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await vfs.addRelationship('/game/quests/main_quest.json', '/game/npcs/elder_sage.json', 'uses')
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await vfs.addRelationship('/game/scripts/combat.js', '/game/systems/stats.js', 'imports')
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// Find all content related to combat ✅
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const combatFiles = await vfs.findByConcept('Combat System')
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// Get all NPCs in a specific location ✅
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const villageNPCs = await vfs.searchEntities({
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type: 'npc',
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where: { 'attributes.location': 'Village Square' }
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})
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// Track game balance changes ✅
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const balanceHistory = await vfs.getHistory('/game/data/balance.json')
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// Collaborative development tracking ✅
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await vfs.addTodo('/game/quests/main_quest.json', {
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task: 'Add voice dialogue triggers',
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priority: 'medium',
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status: 'pending',
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assignee: 'audio-team'
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})
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// Export for build system ✅
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const gameData = await vfs.exportToJSON('/game')
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await vfs.close()
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await brain.close()
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}
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```
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## Scenario 3: Software Development Project
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Building a web application with full project management.
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```javascript
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async function softwareProject() {
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const brain = new Brainy({ storage: { type: 'r2', bucket: 'project-files' } })
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await brain.init()
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const vfs = brain.vfs()
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await vfs.init()
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// Import existing git repository ✅
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await vfs.importFromGit('/local/repos/webapp', '/project')
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// Define architectural concepts
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await vfs.createConcept({
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name: 'Authentication',
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type: 'architecture',
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domain: 'backend',
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keywords: ['jwt', 'login', 'session', 'oauth'],
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relatedConcepts: ['Security', 'User Management']
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})
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await vfs.createConcept({
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name: 'State Management',
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type: 'architecture',
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domain: 'frontend',
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keywords: ['redux', 'context', 'store', 'actions']
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})
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// Write source code
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await vfs.writeFile('/project/src/auth/login.ts', `
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import { User } from '../models/User'
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import { generateJWT } from '../utils/jwt'
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export async function login(email: string, password: string): Promise<string> {
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const user = await User.findByEmail(email)
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if (!user || !user.verifyPassword(password)) {
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throw new Error('Invalid credentials')
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}
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return generateJWT(user.id)
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}
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`)
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// Track imports and dependencies
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await vfs.addRelationship('/project/src/auth/login.ts', '/project/src/models/User.ts', 'imports')
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await vfs.addRelationship('/project/src/auth/login.ts', '/project/src/utils/jwt.ts', 'imports')
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// Add inline TODOs
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await vfs.addTodo('/project/src/auth/login.ts', {
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task: 'Add rate limiting',
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priority: 'high',
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status: 'pending',
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assignee: 'security-team',
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due: '2025-02-01'
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})
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await vfs.addTodo('/project/src/auth/login.ts', {
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task: 'Implement OAuth providers',
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priority: 'medium',
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status: 'in_progress',
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assignee: 'backend-team'
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})
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// Configuration files
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await vfs.writeFile('/project/config/database.json', JSON.stringify({
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development: {
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host: 'localhost',
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port: 5432,
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database: 'webapp_dev'
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},
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production: {
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host: '${DB_HOST}',
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port: 5432,
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database: 'webapp_prod'
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}
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}, null, 2))
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// Set security metadata
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await vfs.setMetadata('/project/config/database.json', {
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sensitive: true,
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environment: 'all',
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lastReviewed: '2025-01-15',
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reviewer: 'security-team'
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})
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// Tests with relationship to source
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await vfs.writeFile('/project/tests/auth/login.test.ts', `
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import { login } from '../../src/auth/login'
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describe('Authentication', () => {
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test('valid login returns JWT', async () => {
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const token = await login('user@example.com', 'password')
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expect(token).toBeDefined()
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})
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})
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`)
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await vfs.addRelationship('/project/tests/auth/login.test.ts', '/project/src/auth/login.ts', 'tests')
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// Documentation
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await vfs.writeFile('/project/docs/API.md', `
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# API Documentation
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## Authentication
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### POST /api/login
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Authenticates a user and returns a JWT token.
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**Request:**
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\`\`\`json
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{
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"email": "user@example.com",
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"password": "secret"
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}
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\`\`\`
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`)
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// Find all files needing security review ✅
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const securityFiles = await vfs.search('authentication password jwt oauth', {
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path: '/project/src',
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type: 'file'
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})
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// Get project insights 📝 (see USER_FUNCTIONS.md for getProjectInsights)
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const insights = await getProjectInsights(vfs, '/project') // User function
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console.log('Most modified files:', insights.hotspots)
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console.log('Key concepts:', insights.concepts)
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console.log('Team activity:', insights.contributors)
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// Find circular dependencies 📝 (see USER_FUNCTIONS.md)
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const circularDeps = await findCircularDependencies(vfs, '/project/src') // User function
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// Get test coverage relationships 📝 (see USER_FUNCTIONS.md)
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const untested = await findUntestedCode(vfs, '/project/src') // User function
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// Track technical debt ✅
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const todos = await vfs.getAllTodos('/project')
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const highPriorityDebt = todos.filter(t => t.priority === 'high' && t.status === 'pending')
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// Generate dependency graph 📝 (see USER_FUNCTIONS.md)
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const depGraph = await getDependencyGraph(vfs, '/project/src') // User function
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// Find similar code (potential refactoring) 📝 (see USER_FUNCTIONS.md)
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const similarCode = await findSimilarCode(vfs, '/project/src/auth/login.ts', {
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threshold: 0.8,
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minLines: 10
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}) // User function
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// Export for CI/CD ✅ (Knowledge Layer provides wrapper)
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await vfs.exportToGit('/project', '/tmp/build-output')
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// Collaborative features ✅ / 🔮
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vfs.setUser('developer-alice') // ✅ Real method
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// const conflicts = await vfs.detectConflicts('/project/src/auth/login.ts') // 🔮 Future feature
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await vfs.close()
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await brain.close()
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}
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```
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## Scenario 4: Multi-Project Knowledge Base
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All projects in one Brainy instance, sharing concepts and cross-referencing.
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```javascript
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async function unifiedKnowledgeBase() {
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const brain = new Brainy({
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storage: { type: 'file', path: './knowledge-base' }
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})
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await brain.init()
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const vfs = brain.vfs()
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await vfs.init()
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// Create separate project spaces
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await vfs.mkdir('/novel')
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await vfs.mkdir('/game')
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await vfs.mkdir('/webapp')
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// Shared universe - characters appear in both novel and game
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const sharedCharacter = await vfs.createEntity({
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name: 'Elena Blackwood',
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type: 'character',
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description: 'Protagonist appearing in multiple works'
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})
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// Novel chapter mentioning Elena
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await vfs.writeFile('/novel/chapter1.md', `
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Elena Blackwood stood at the edge of the digital void...
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`)
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// Game script featuring Elena as NPC
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await vfs.writeFile('/game/npcs/elena.json', JSON.stringify({
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name: 'Elena Blackwood',
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type: 'ally',
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dialogue: ['I\'ve seen this before in my world...']
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}))
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// Web app has Elena as example user
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await vfs.writeFile('/webapp/seeds/users.json', JSON.stringify([{
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name: 'Elena Blackwood',
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email: 'elena@example.com',
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role: 'detective'
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}]))
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// Cross-project entity tracking ✅
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const elenaOccurrences = await vfs.findEntityOccurrences(sharedCharacter.id)
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console.log('Elena appears across projects:', elenaOccurrences)
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// Shared technical concepts
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const authConcept = await vfs.createConcept({
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name: 'Authentication',
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type: 'technical',
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domain: 'software'
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})
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// Find auth implementations across all projects ✅
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const authImplementations = await vfs.findByConcept('Authentication')
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// Returns: /webapp/src/auth.js, /game/scripts/player-auth.js, etc.
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// Cross-project relationships ✅
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await vfs.addRelationship('/novel/chapter1.md', '/game/story/intro.txt', 'inspires')
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await vfs.addRelationship('/game/npcs/elena.json', '/novel/characters/elena.md', 'based_on')
|
|
|
|
// Universal search across all projects ✅
|
|
const results = await vfs.search('Elena Blackwood authentication', {
|
|
path: '/',
|
|
recursive: true
|
|
})
|
|
|
|
// Project statistics 📝 (see USER_FUNCTIONS.md for getProjectStats)
|
|
const novelStats = await getProjectStats(vfs, '/novel') // User function
|
|
const gameStats = await getProjectStats(vfs, '/game') // User function
|
|
const webappStats = await getProjectStats(vfs, '/webapp') // User function
|
|
|
|
console.log('Total files:', novelStats.fileCount + gameStats.fileCount + webappStats.fileCount)
|
|
console.log('Total size:', novelStats.totalSize + gameStats.totalSize + webappStats.totalSize)
|
|
|
|
// Knowledge graph visualization data 🔮 (future feature)
|
|
// const knowledgeGraph = await vfs.getGlobalKnowledgeGraph() // Not yet implemented
|
|
// Returns nodes (files, entities, concepts) and edges (relationships)
|
|
|
|
// Find connections between projects 🔮 (future feature)
|
|
// const crossProjectLinks = await vfs.findCrossProjectLinks() // Not yet implemented
|
|
|
|
// Unified timeline ✅
|
|
const timeline = await vfs.getTimeline({
|
|
from: '2025-01-01',
|
|
to: '2025-12-31'
|
|
})
|
|
|
|
await vfs.close()
|
|
await brain.close()
|
|
}
|
|
```
|
|
|
|
## Advanced Features
|
|
|
|
### Semantic Code Analysis 📝
|
|
|
|
These are user functions - see [USER_FUNCTIONS.md](./USER_FUNCTIONS.md) for implementation templates:
|
|
|
|
```javascript
|
|
// Find security vulnerabilities (user function example)
|
|
const vulnerabilities = await findPatterns(vfs, [
|
|
'eval(',
|
|
'innerHTML =',
|
|
'SQL injection',
|
|
'hardcoded password'
|
|
])
|
|
|
|
// Find code smells (user function example)
|
|
const codeSmells = await analyzeCodeQuality(vfs, '/src', {
|
|
checkDuplication: true,
|
|
checkComplexity: true,
|
|
checkNaming: true
|
|
})
|
|
```
|
|
|
|
### AI-Powered Features 🔮
|
|
|
|
**Note:** These features require AI integration and are not yet available.
|
|
|
|
```javascript
|
|
// Future: Generate documentation
|
|
// const docs = await vfs.generateDocumentation('/src/auth/login.ts')
|
|
|
|
// Future: Suggest refactorings
|
|
// const refactorings = await vfs.suggestRefactorings('/src/utils.js')
|
|
|
|
// Future: Auto-complete code
|
|
// const completion = await vfs.completeCode('/src/api.ts', { line: 42, column: 10 })
|
|
```
|
|
|
|
### Migration and Backup 🔮
|
|
|
|
**Note:** These features are planned but not yet implemented.
|
|
|
|
```javascript
|
|
// Future: Backup with full history
|
|
// await vfs.createBackup('/backup/2025-01-20.brainy')
|
|
|
|
// Future: Migrate between storage backends
|
|
// const migration = await vfs.migrate({
|
|
// from: { type: 'file', path: './old-data' },
|
|
// to: { type: 's3', bucket: 'new-bucket' }
|
|
// })
|
|
|
|
// Future: Incremental sync
|
|
// await vfs.sync('/local/path', '/vfs/path', {
|
|
// bidirectional: true,
|
|
// conflictStrategy: 'newest'
|
|
// })
|
|
```
|
|
|
|
### Performance at Scale
|
|
|
|
```javascript
|
|
// Handle millions of files ✅
|
|
for (let i = 0; i < 1000000; i++) {
|
|
await vfs.writeFile(`/data/file${i}.txt`, `Content ${i}`)
|
|
// Uses chunking, compression, and efficient indexing
|
|
}
|
|
|
|
// Fast parallel operations ✅
|
|
await Promise.all([
|
|
vfs.writeFile('/file1.txt', 'data1'),
|
|
vfs.writeFile('/file2.txt', 'data2'),
|
|
vfs.writeFile('/file3.txt', 'data3')
|
|
])
|
|
|
|
// Bulk write operations ✅
|
|
const files = [
|
|
{ path: '/data/file1.txt', content: 'Content 1' },
|
|
{ path: '/data/file2.txt', content: 'Content 2' },
|
|
// ... more files
|
|
]
|
|
await vfs.bulkWrite(files)
|
|
|
|
// Bulk imports 🔮 (future feature)
|
|
// await vfs.bulkImport('/massive/dataset', {
|
|
// parallel: 10,
|
|
// batchSize: 1000,
|
|
// progress: (count, total) => console.log(`${count}/${total}`)
|
|
// })
|
|
```
|
|
|
|
## Implementation Status
|
|
|
|
### ✅ Fully Implemented Features
|
|
|
|
All methods marked with ✅ are production-ready:
|
|
|
|
1. **Core VFS Operations**: mkdir, writeFile, readFile, appendFile, stat, readdir, etc.
|
|
2. **Entity System**: createEntity, linkEntities, findEntityOccurrences, updateEntity, getEntityGraph
|
|
3. **Concept System**: createConcept, findByConcept
|
|
4. **Knowledge Layer**: Event recording, semantic versioning, collaboration tracking
|
|
5. **Search**: Triple Intelligence (vector + field + graph)
|
|
6. **Git Integration**: importFromGit, exportToGit
|
|
7. **Export Formats**: exportToMarkdown, exportToJSON
|
|
8. **Bulk Operations**: bulkWrite for efficient batch processing
|
|
9. **Project Management**: todos, metadata, relationships
|
|
|
|
### 📝 User Functions
|
|
|
|
Methods marked with 📝 are domain-specific functions that you can implement using VFS primitives. See [USER_FUNCTIONS.md](./USER_FUNCTIONS.md) for ready-to-use templates:
|
|
|
|
- **Code Analysis**: getDependencyGraph, findCircularDependencies, findUntestedCode, findSimilarCode
|
|
- **Creative Writing**: trackCharacterArc, generateStoryBible
|
|
- **Game Development**: validateGameData, generateLootTables
|
|
- **Project Management**: getProjectInsights, generateSprintReport
|
|
- **Export Formats**: exportToEpub, exportToStaticSite
|
|
|
|
### 🔮 Future Features
|
|
|
|
Methods marked with 🔮 require AI integration or are planned for future releases:
|
|
|
|
- **AI-Powered**: generateDocumentation, suggestRefactorings, completeCode
|
|
- **Advanced Analysis**: detectConflicts, getGlobalKnowledgeGraph, findCrossProjectLinks
|
|
- **Migration Tools**: createBackup, migrate, sync, bulkImport
|
|
|
|
## Real Implementation Guarantees
|
|
|
|
- **No Mocks**: Every ✅ method is fully functional
|
|
- **Real Storage**: Uses Brainy entities with embeddings
|
|
- **Real Search**: Triple Intelligence combining vectors, fields, and graphs
|
|
- **Real Relationships**: Graph-based connections via brain.relate()
|
|
- **Production Ready**: Complete error handling, async/await, resource cleanup
|
|
|
|
The VFS + Knowledge Layer combination provides a solid foundation for intelligent applications. Use the ✅ methods directly, implement 📝 functions as needed for your domain, and stay tuned for 🔮 features. |