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open-brainy/src/utils/environment.ts
David Snelling 3ec183dab6 **feat(core): enhance vector handling, model loading, and compatibility**
- **Vector Handling Updates**:
  - Added a `dimensions` property to `BrainyDataConfig` for specifying vector dimensions.
  - Introduced validation for vector dimensions during database creation and insertion to ensure consistency.
  - Enhanced error handling and logging for dimension mismatches.

- **Model Loading Improvements**:
  - Implemented retry logic for Universal Sentence Encoder model loading to handle network instability and JSON parsing errors gracefully.
  - Improved logging and debugging support for failures during model initialization and embedding operations.

- **Compatibility Enhancements**:
  - Updated polyfills to support TensorFlow.js compatibility across diverse server environments (Node.js, serverless, etc.).
  - Introduced and refactored global `TextEncoder`/`TextDecoder` definitions for seamless operation in non-browser environments.
  - Simplified TensorFlow.js backend setup with streamlined imports and logging for GPU/WebGL fallback.

- **Purpose**:
  - These updates improve BrainyData's robustness, enforce correct vector usage, and extend compatibility with varied runtime environments. The changes enhance the usability, reliability, and cross-platform readiness of core functionalities.
2025-07-16 13:51:00 -07:00

86 lines
2.2 KiB
TypeScript

/**
* Utility functions for environment detection
*/
/**
* Check if code is running in a browser environment
*/
export function isBrowser(): boolean {
return typeof window !== 'undefined' && typeof document !== 'undefined'
}
/**
* Check if code is running in a Node.js environment
*/
export function isNode(): boolean {
// If browser environment is detected, prioritize it over Node.js
// This handles cases like jsdom where both window and process exist
if (isBrowser()) {
return false
}
return (
typeof process !== 'undefined' &&
process.versions != null &&
process.versions.node != null
)
}
/**
* Check if code is running in a Web Worker environment
*/
export function isWebWorker(): boolean {
return (
typeof self === 'object' &&
self.constructor &&
self.constructor.name === 'DedicatedWorkerGlobalScope'
)
}
/**
* Check if Web Workers are available in the current environment
*/
export function areWebWorkersAvailable(): boolean {
return isBrowser() && typeof Worker !== 'undefined'
}
/**
* Check if Worker Threads are available in the current environment (Node.js)
*/
export async function areWorkerThreadsAvailable(): Promise<boolean> {
if (!isNode()) return false
try {
// Use dynamic import to avoid errors in browser environments
await import('worker_threads')
return true
} catch (e) {
return false
}
}
/**
* Synchronous version that doesn't actually try to load the module
* This is safer in ES module environments
*/
export function areWorkerThreadsAvailableSync(): boolean {
if (!isNode()) return false
// In Node.js 24.4.0+, worker_threads is always available
return parseInt(process.versions.node.split('.')[0]) >= 24
}
/**
* Determine if threading is available in the current environment
* Returns true if either Web Workers (browser) or Worker Threads (Node.js) are available
*/
export function isThreadingAvailable(): boolean {
return areWebWorkersAvailable() || areWorkerThreadsAvailableSync()
}
/**
* Async version of isThreadingAvailable
*/
export async function isThreadingAvailableAsync(): Promise<boolean> {
return areWebWorkersAvailable() || (await areWorkerThreadsAvailable())
}