brainy/test-fix.js
David Snelling bcd75b4b61 **feat(patch): enhance TextEncoder/TextDecoder compatibility for TensorFlow.js**
- Refactored `applyTensorFlowPatch` in `textEncoding.ts` to introduce a unified `Platform` class supporting both Node.js and browser environments with native `TextEncoder`/`TextDecoder`.
- Modified global object handling to target `PlatformNode` in Node.js and `PlatformBrowser` in browser environments.
- Added `getTextEncoder` and `getTextDecoder` utility functions to simplify text encoding/decoding across platforms.
- Introduced `setup.ts` to apply environment patches before other modules load.
- Updated CLI entry points (`cli.ts`, `rollup.config.js`) to ensure patching precedes TensorFlow.js usage.
- Enhanced test coverage for TextEncoder compatibility with `test-fix.js`.
- Adjusted imports in `test-tensorflow-textencoder.ts` to align with the updated `./utils/textEncoding.js`.
- Streamlined constructor definitions in `Platform` for improved maintainability.

This update ensures robust compatibility for TensorFlow.js by patching and standardizing text encoding/decoding functionality across environments.
2025-07-11 12:15:11 -07:00

47 lines
1.5 KiB
JavaScript

// Test script to verify the TextEncoder fix
import { applyTensorFlowPatch } from './dist/utils/textEncoding.js'
console.log('Testing TextEncoder fix...')
// Apply the TensorFlow.js platform patch
applyTensorFlowPatch()
// Check if PlatformNode is defined in the global object
if (typeof global.PlatformNode === 'function') {
console.log('PlatformNode is defined in the global object')
// Create an instance of PlatformNode
try {
const platform = new global.PlatformNode()
console.log('Successfully created PlatformNode instance')
// Check if textEncoder is defined
if (platform.textEncoder) {
console.log('textEncoder is defined')
// Test encoding a string
const testString = 'Hello, world! 👋'
const encoded = platform.textEncoder.encode(testString)
console.log(`Successfully encoded string: ${testString}`)
console.log(`Encoded: [${encoded}]`)
// Test decoding
const decoded = platform.textDecoder.decode(encoded)
console.log(`Successfully decoded back to: ${decoded}`)
if (testString === decoded) {
console.log('✅ TextEncoder/TextDecoder test passed!')
} else {
console.error('❌ TextEncoder/TextDecoder test failed!')
}
} else {
console.error('textEncoder is not defined in the platform instance')
}
} catch (error) {
console.error('Error creating PlatformNode instance:', error)
}
} else {
console.error('PlatformNode is not defined in the global object')
}
console.log('Test completed')