brainy/.recovery-workspace/dist-backup-20250910-141917/mcp/brainyMCPClient.d.ts
David Snelling 8ff382ca3b chore: recovery checkpoint - v3.0 API successfully recovered
CRITICAL CHECKPOINT - DO NOT PUSH TO GITHUB

Recovery Status:
- Successfully recovered brainy.ts from compiled JavaScript
- All core v3.0 API methods functional (add, get, update, delete, relate, find, etc.)
- Neural subsystem intact (562KB embedded patterns, NLP working)
- Augmentation pipeline operational (20+ augmentations)
- HNSW clustering system complete
- Triple Intelligence compiled (needs constructor fix)
- Test suite validates functionality

Changes preserved:
- 898 files with changes from last 3 days
- 144,475 insertions
- All augmentation improvements
- All test coverage enhancements
- Complete v3.0 feature set

This is a LOCAL checkpoint only - contains recovered work after corruption incident.
Created backup in .backups/brainy-full-20250910-151314.tar.gz

Branch: recovery-checkpoint-20250910-151433
Date: Wed Sep 10 03:18:04 PM PDT 2025
2025-09-10 15:18:04 -07:00

92 lines
2.1 KiB
TypeScript

/**
* BrainyMCPClient
*
* Client for connecting Claude instances to the Brain Jar Broadcast Server
* Utilizes Brainy for persistent memory and vector search capabilities
*/
interface ClientOptions {
name: string;
role: string;
serverUrl?: string;
autoReconnect?: boolean;
useBrainyMemory?: boolean;
}
interface Message {
id: string;
from: string;
to?: string | string[];
type: 'message' | 'notification' | 'sync' | 'heartbeat' | 'identify';
event?: string;
data: any;
timestamp: number;
}
export declare class BrainyMCPClient {
private socket?;
private options;
private brainy?;
private messageHandlers;
private reconnectTimeout?;
private isConnected;
constructor(options: ClientOptions);
/**
* Initialize Brainy for persistent memory
*/
private initBrainy;
/**
* Connect to the broadcast server
*/
connect(): Promise<void>;
/**
* Handle incoming message
*/
private handleMessage;
/**
* Send a message
*/
send(message: Partial<Message>): void;
/**
* Send a message to specific agent(s)
*/
sendTo(recipient: string | string[], data: any): void;
/**
* Broadcast to all agents
*/
broadcast(data: any): void;
/**
* Register a message handler
*/
on(type: string, handler: (message: Message) => void): void;
/**
* Remove a message handler
*/
off(type: string): void;
/**
* Search historical messages using Brainy's vector search
*/
searchMemory(query: string, limit?: number): Promise<any[]>;
/**
* Get recent messages from Brainy memory
*/
getRecentMessages(limit?: number): Promise<any[]>;
/**
* Schedule reconnection attempt
*/
private scheduleReconnect;
/**
* Disconnect from server
*/
disconnect(): void;
/**
* Check if connected
*/
getIsConnected(): boolean;
/**
* Get agent info
*/
getAgentInfo(): {
name: string;
role: string;
connected: boolean;
};
}
export default BrainyMCPClient;