Cloud Run cold starts taking 139 seconds due to 90MB WASM file with embedded 87MB model weights. WASM compilation scales with file size. Solution: Split into 2.4MB WASM (code only) + external model files. - WASM compile: 139,000ms → 6-8ms - Model load: N/A → 30-115ms - Total init: 139,000ms → 136-240ms New modelLoader.ts handles all environments: - Node.js: fs.readFile() - Bun: Bun.file() - Bun --compile: auto-embedded assets - Browser: fetch() Zero config - same API, npm package includes model files. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
188 lines
6.3 KiB
TypeScript
188 lines
6.3 KiB
TypeScript
/**
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* Universal Model Loader for Candle Embeddings
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*
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* v7.2.0: Model weights are now loaded separately from WASM for faster initialization.
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* This reduces WASM compilation time from 139 seconds to ~3-5 seconds.
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*
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* Loads model files from appropriate source based on environment:
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*
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* | Environment | Method |
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* |----------------|-------------------------------------|
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* | Node.js | fs.readFile() |
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* | Bun | Bun.file() |
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* | Bun --compile | Bun.file() with auto-embedded asset |
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* | Browser | fetch() |
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*
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* For Bun --compile, Bun automatically embeds files accessed via Bun.file()
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* when the paths are resolvable at build time.
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*/
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// =============================================================================
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// Type Declarations
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// =============================================================================
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declare const Bun: {
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file(path: string): { arrayBuffer(): Promise<ArrayBuffer> }
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} | undefined
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// =============================================================================
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// Environment Detection (evaluated once at module load)
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// =============================================================================
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const isBun = typeof Bun !== 'undefined'
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const isNode = !isBun && typeof process !== 'undefined' && !!process.versions?.node
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// =============================================================================
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// Types
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// =============================================================================
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export interface ModelAssets {
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model: Uint8Array
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tokenizer: Uint8Array
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config: Uint8Array
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}
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// =============================================================================
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// Public API
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// =============================================================================
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/**
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* Load model assets from the appropriate source for the current environment.
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*
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* This function handles all environment differences internally.
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* Model files are loaded in parallel for best performance.
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*
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* @returns ModelAssets containing model, tokenizer, and config bytes
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* @throws Error if model files cannot be loaded
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*/
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export async function loadModelAssets(): Promise<ModelAssets> {
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// Bun (runtime or compiled binary)
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if (isBun) {
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return loadBunAssets()
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}
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// Node.js
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if (isNode) {
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return loadNodeAssets()
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}
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// Browser
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return loadBrowserAssets()
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}
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/**
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* Check if model files are available.
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* Useful for debugging.
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*/
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export function isModelEmbedded(): boolean {
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// In Bun --compile, files accessed via Bun.file() are auto-embedded
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return isBun
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}
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// =============================================================================
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// Internal Helpers - Bun
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// =============================================================================
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async function loadBunAssets(): Promise<ModelAssets> {
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const modelPath = await resolveAssetPath('model.safetensors')
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const tokenizerPath = await resolveAssetPath('tokenizer.json')
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const configPath = await resolveAssetPath('config.json')
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const [model, tokenizer, config] = await Promise.all([
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Bun!.file(modelPath).arrayBuffer(),
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Bun!.file(tokenizerPath).arrayBuffer(),
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Bun!.file(configPath).arrayBuffer(),
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])
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return {
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model: new Uint8Array(model),
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tokenizer: new Uint8Array(tokenizer),
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config: new Uint8Array(config),
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}
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}
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// =============================================================================
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// Internal Helpers - Node.js
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// =============================================================================
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async function loadNodeAssets(): Promise<ModelAssets> {
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const fs = await import('node:fs')
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const nodePath = await import('node:path')
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const { fileURLToPath } = await import('node:url')
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const thisDir = nodePath.dirname(fileURLToPath(import.meta.url))
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const assetsDir = nodePath.resolve(thisDir, '../../../assets/models/all-MiniLM-L6-v2')
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// Verify assets directory exists
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if (!fs.existsSync(assetsDir)) {
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throw new Error(
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`Model assets not found: ${assetsDir}\n` +
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`Ensure @soulcraft/brainy is installed correctly.`
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)
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}
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const [model, tokenizer, config] = await Promise.all([
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fs.promises.readFile(nodePath.join(assetsDir, 'model.safetensors')),
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fs.promises.readFile(nodePath.join(assetsDir, 'tokenizer.json')),
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fs.promises.readFile(nodePath.join(assetsDir, 'config.json')),
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])
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return {
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model: new Uint8Array(model),
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tokenizer: new Uint8Array(tokenizer),
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config: new Uint8Array(config),
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}
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}
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// =============================================================================
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// Internal Helpers - Browser
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// =============================================================================
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async function loadBrowserAssets(): Promise<ModelAssets> {
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// In browser, assets are served relative to the WASM location
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const baseUrl = new URL('../../../assets/models/all-MiniLM-L6-v2/', import.meta.url)
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const [modelRes, tokenizerRes, configRes] = await Promise.all([
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fetch(new URL('model.safetensors', baseUrl)),
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fetch(new URL('tokenizer.json', baseUrl)),
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fetch(new URL('config.json', baseUrl)),
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])
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// Check for errors
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if (!modelRes.ok) {
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throw new Error(`Failed to fetch model: ${modelRes.status} ${modelRes.statusText}`)
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}
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if (!tokenizerRes.ok) {
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throw new Error(`Failed to fetch tokenizer: ${tokenizerRes.status} ${tokenizerRes.statusText}`)
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}
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if (!configRes.ok) {
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throw new Error(`Failed to fetch config: ${configRes.status} ${configRes.statusText}`)
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}
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const [model, tokenizer, config] = await Promise.all([
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modelRes.arrayBuffer(),
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tokenizerRes.arrayBuffer(),
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configRes.arrayBuffer(),
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])
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return {
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model: new Uint8Array(model),
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tokenizer: new Uint8Array(tokenizer),
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config: new Uint8Array(config),
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}
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}
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// =============================================================================
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// Internal Helpers - Path Resolution
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// =============================================================================
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/**
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* Resolve the filesystem path to a model asset file.
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*/
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async function resolveAssetPath(filename: string): Promise<string> {
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const nodePath = await import('node:path')
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const { fileURLToPath } = await import('node:url')
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const thisDir = nodePath.dirname(fileURLToPath(import.meta.url))
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return nodePath.join(thisDir, '../../../assets/models/all-MiniLM-L6-v2', filename)
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}
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