fix: eliminate cloud storage write amplification and rate limiting

brain.add() was generating 26-40 immediate cloud writes per call, causing
HTTP 429 rate limit errors and high latency on GCS/S3/R2/Azure. Three-layer
fix: (1) deferred metadata writes with dirty-marking, (2) MetadataWriteBuffer
for write coalescing, (3) retry/backoff on all cloud storage adapters.
This commit is contained in:
David Snelling 2026-01-31 09:09:36 -08:00
parent 23e1c56ae0
commit 92d9420a5c
10 changed files with 674 additions and 75 deletions

View file

@ -129,6 +129,12 @@ export class MetadataIndexManager {
private chunkManager: ChunkManager
private chunkingStrategy: AdaptiveChunkingStrategy
// Deferred write tracking: accumulate chunk/sparse index writes during add/remove
// operations and flush them in a single concurrent batch at the end.
// This eliminates per-field sequential writes that cause cloud storage rate limiting.
private dirtyChunks = new Map<string, ChunkData>() // "field:chunkId" -> ChunkData
private dirtySparseIndices = new Map<string, SparseIndex>() // field -> SparseIndex
// Roaring Bitmap Support
// EntityIdMapper for UUID ↔ integer conversion
private idMapper: EntityIdMapper
@ -651,6 +657,118 @@ export class MetadataIndexManager {
this.unifiedCache.set(unifiedKey, sparseIndex, 'metadata', size, 200)
}
/**
* Flush all deferred chunk and sparse index writes accumulated during add/remove operations.
* Writes are deduplicated (same chunk/field written once even if updated multiple times)
* and executed concurrently via Promise.all for maximum throughput.
*/
private async flushDirtyMetadata(): Promise<void> {
if (this.dirtyChunks.size === 0 && this.dirtySparseIndices.size === 0) {
return
}
const promises: Promise<void>[] = []
// Save all dirty chunks (deduplicated — same chunk written once even if updated multiple times)
for (const [_key, chunk] of this.dirtyChunks) {
promises.push(this.chunkManager.saveChunk(chunk))
}
// Save all dirty sparse indices (deduplicated — same field's index written once)
for (const [field, sparseIndex] of this.dirtySparseIndices) {
promises.push(this.saveSparseIndex(field, sparseIndex))
}
// Execute all writes concurrently
await Promise.all(promises)
this.dirtyChunks.clear()
this.dirtySparseIndices.clear()
}
/**
* Split a chunk without saving immediately returns the new chunks for deferred save.
* Used by addToChunkedIndex() to keep splits within the deferred write batch.
*/
private async splitChunkDeferred(
chunk: ChunkData,
sparseIndex: SparseIndex
): Promise<{ chunk1: ChunkData; chunk2: ChunkData }> {
const values = Array.from(chunk.entries.keys()).sort()
const midpoint = Math.floor(values.length / 2)
// Create two new chunks with roaring bitmaps
const entries1 = new Map<string, RoaringBitmap32>()
const entries2 = new Map<string, RoaringBitmap32>()
for (let i = 0; i < values.length; i++) {
const value = values[i]
const bitmap = chunk.entries.get(value)!
if (i < midpoint) {
entries1.set(value, new RoaringBitmap32(bitmap.toArray()))
} else {
entries2.set(value, new RoaringBitmap32(bitmap.toArray()))
}
}
// Create chunk objects without saving (just allocate IDs and set up data)
const chunkId1 = this.chunkManager['getNextChunkId'](chunk.field)
const chunk1: ChunkData = {
chunkId: chunkId1,
field: chunk.field,
entries: entries1,
lastUpdated: Date.now()
}
const chunkId2 = this.chunkManager['getNextChunkId'](chunk.field)
const chunk2: ChunkData = {
chunkId: chunkId2,
field: chunk.field,
entries: entries2,
lastUpdated: Date.now()
}
// Update chunk cache (for read-after-write consistency within this operation)
this.chunkManager['chunkCache'].set(`${chunk.field}:${chunkId1}`, chunk1)
this.chunkManager['chunkCache'].set(`${chunk.field}:${chunkId2}`, chunk2)
// Update sparse index
sparseIndex.removeChunk(chunk.chunkId)
const descriptor1: ChunkDescriptor = {
chunkId: chunk1.chunkId,
field: chunk1.field,
valueCount: entries1.size,
idCount: Array.from(entries1.values()).reduce((sum, bitmap) => sum + bitmap.size, 0),
zoneMap: this.chunkManager.calculateZoneMap(chunk1),
lastUpdated: Date.now(),
splitThreshold: 80,
mergeThreshold: 20
}
const descriptor2: ChunkDescriptor = {
chunkId: chunk2.chunkId,
field: chunk2.field,
valueCount: entries2.size,
idCount: Array.from(entries2.values()).reduce((sum, bitmap) => sum + bitmap.size, 0),
zoneMap: this.chunkManager.calculateZoneMap(chunk2),
lastUpdated: Date.now(),
splitThreshold: 80,
mergeThreshold: 20
}
sparseIndex.registerChunk(descriptor1, this.chunkManager.createBloomFilter(chunk1))
sparseIndex.registerChunk(descriptor2, this.chunkManager.createBloomFilter(chunk2))
// Delete old chunk from storage (this still writes immediately as it's a deletion)
await this.chunkManager.deleteChunk(chunk.field, chunk.chunkId)
prodLog.debug(`Split chunk ${chunk.field}:${chunk.chunkId} into ${chunk1.chunkId} and ${chunk2.chunkId} (deferred save)`)
return { chunk1, chunk2 }
}
/**
* Get IDs for a value using chunked sparse index with roaring bitmaps
* Now fully lazy-loaded via UnifiedCache (no local sparseIndices Map)
@ -934,7 +1052,8 @@ export class MetadataIndexManager {
// Add to chunk
await this.chunkManager.addToChunk(targetChunk, normalizedValue, id)
await this.chunkManager.saveChunk(targetChunk)
// Defer chunk save — mark dirty instead of writing immediately
this.dirtyChunks.set(`${targetChunk.field}:${targetChunk.chunkId}`, targetChunk)
// Update chunk descriptor in sparse index
const updatedZoneMap = this.chunkManager.calculateZoneMap(targetChunk)
@ -955,11 +1074,15 @@ export class MetadataIndexManager {
// Check if chunk needs splitting
if (targetChunk.entries.size > 80) {
await this.chunkManager.splitChunk(targetChunk, sparseIndex)
const { chunk1, chunk2 } = await this.splitChunkDeferred(targetChunk, sparseIndex)
// Mark split result chunks as dirty instead of the original
this.dirtyChunks.delete(`${targetChunk.field}:${targetChunk.chunkId}`)
this.dirtyChunks.set(`${chunk1.field}:${chunk1.chunkId}`, chunk1)
this.dirtyChunks.set(`${chunk2.field}:${chunk2.chunkId}`, chunk2)
}
// Save sparse index
await this.saveSparseIndex(field, sparseIndex)
// Defer sparse index save — mark dirty instead of writing immediately
this.dirtySparseIndices.set(field, sparseIndex)
}
/**
@ -980,7 +1103,8 @@ export class MetadataIndexManager {
const chunk = await this.chunkManager.loadChunk(field, chunkId)
if (chunk && chunk.entries.has(normalizedValue)) {
await this.chunkManager.removeFromChunk(chunk, normalizedValue, id)
await this.chunkManager.saveChunk(chunk)
// Defer chunk save — mark dirty instead of writing immediately
this.dirtyChunks.set(`${chunk.field}:${chunk.chunkId}`, chunk)
// Update sparse index
const updatedZoneMap = this.chunkManager.calculateZoneMap(chunk)
@ -991,7 +1115,8 @@ export class MetadataIndexManager {
lastUpdated: Date.now()
})
await this.saveSparseIndex(field, sparseIndex)
// Defer sparse index save — mark dirty instead of writing immediately
this.dirtySparseIndices.set(field, sparseIndex)
break
}
}
@ -1431,7 +1556,11 @@ export class MetadataIndexManager {
await this.yieldToEventLoop()
}
}
// Flush all dirty chunks and sparse indices accumulated during this add operation
// This batches writes that were previously sequential per-field into a single concurrent flush
await this.flushDirtyMetadata()
// Adaptive auto-flush based on usage patterns
if (!skipFlush) {
const timeSinceLastFlush = Date.now() - this.lastFlushTime
@ -1518,6 +1647,9 @@ export class MetadataIndexManager {
// Invalidate cache
this.metadataCache.invalidatePattern(`field_values_${field}`)
}
// Flush all dirty chunks and sparse indices accumulated during remove
await this.flushDirtyMetadata()
} else {
// Remove from all indexes (slower, requires scanning all field indexes)
// This should be rare - prefer providing metadata when removing
@ -1545,6 +1677,9 @@ export class MetadataIndexManager {
}
}
}
// Flush all dirty chunks and sparse indices accumulated during scan-remove
await this.flushDirtyMetadata()
}
}
@ -2233,6 +2368,9 @@ export class MetadataIndexManager {
* NOTE: Sparse indices are flushed immediately in add/remove operations
*/
async flush(): Promise<void> {
// Flush any deferred chunk/sparse writes first
await this.flushDirtyMetadata()
// Check if we have anything to flush
if (this.dirtyFields.size === 0) {
return // Nothing to flush

View file

@ -0,0 +1,132 @@
/**
* Metadata Write Buffer Deduplicates rapid writes to the same cloud storage path.
*
* When multiple brain.add() calls happen in rapid succession (e.g., chat: store message
* + create conversation + auto-title), the SAME sparse index and chunk files get written
* repeatedly. This buffer deduplicates writes to the same cloud storage path across
* multiple operations using a time-windowed buffer.
*
* Latest data wins if the same path is written 5 times in 200ms, only the final
* version is actually sent to cloud storage.
*
* NOT used by FileSystem adapter local writes are already fast (~1ms), and buffering
* would add unnecessary latency.
*/
import { prodLog } from './logger.js'
export class MetadataWriteBuffer {
private pendingWrites = new Map<string, any>()
private flushTimer: ReturnType<typeof setInterval> | null = null
private isFlushing = false
private pendingFlushPromise: Promise<void> | null = null
private writeFunction: (path: string, data: any) => Promise<void>
private maxBufferSize: number
private flushIntervalMs: number
private concurrencyLimit: number
constructor(
writeFunction: (path: string, data: any) => Promise<void>,
options?: {
maxBufferSize?: number
flushIntervalMs?: number
concurrencyLimit?: number
}
) {
this.writeFunction = writeFunction
this.maxBufferSize = options?.maxBufferSize ?? 200
this.flushIntervalMs = options?.flushIntervalMs ?? 200
this.concurrencyLimit = options?.concurrencyLimit ?? 10
this.startPeriodicFlush()
}
/**
* Buffer a write to the given path. Latest data wins if the same path
* is written multiple times before flush, only the last version is sent.
*/
async write(path: string, data: any): Promise<void> {
this.pendingWrites.set(path, data)
if (this.pendingWrites.size >= this.maxBufferSize) {
await this.flush()
}
}
/**
* Flush all pending writes to cloud storage.
* Respects concurrency limits to avoid overwhelming the cloud API.
*/
async flush(): Promise<void> {
if (this.isFlushing) {
if (this.pendingFlushPromise) await this.pendingFlushPromise
return
}
if (this.pendingWrites.size === 0) return
this.isFlushing = true
const writes = new Map(this.pendingWrites)
this.pendingWrites.clear()
this.pendingFlushPromise = this.doFlush(writes)
try {
await this.pendingFlushPromise
} finally {
this.isFlushing = false
this.pendingFlushPromise = null
}
}
private async doFlush(writes: Map<string, any>): Promise<void> {
const entries = Array.from(writes.entries())
for (let i = 0; i < entries.length; i += this.concurrencyLimit) {
const batch = entries.slice(i, i + this.concurrencyLimit)
const results = await Promise.allSettled(
batch.map(([path, data]) => this.writeFunction(path, data))
)
// Log failures but don't throw — individual write errors are handled by retry logic
for (let j = 0; j < results.length; j++) {
if (results[j].status === 'rejected') {
const [path] = batch[j]
prodLog.warn(`MetadataWriteBuffer: failed to write ${path}:`, (results[j] as PromiseRejectedResult).reason)
}
}
}
}
private startPeriodicFlush(): void {
this.flushTimer = setInterval(() => {
if (this.pendingWrites.size > 0) {
this.flush().catch((err) => {
prodLog.warn('MetadataWriteBuffer: periodic flush error:', err)
})
}
}, this.flushIntervalMs)
// Prevent timer from keeping the process alive
if (this.flushTimer && typeof this.flushTimer === 'object' && 'unref' in this.flushTimer) {
this.flushTimer.unref()
}
}
/**
* Drain all pending writes and stop the periodic flush timer.
* Must be called during close/destroy to ensure all data is written.
*/
async destroy(): Promise<void> {
if (this.flushTimer) {
clearInterval(this.flushTimer)
this.flushTimer = null
}
await this.flush()
}
/**
* Get the number of pending writes in the buffer.
*/
get size(): number {
return this.pendingWrites.size
}
}