chore: recovery checkpoint - v3.0 API successfully recovered
CRITICAL CHECKPOINT - DO NOT PUSH TO GITHUB Recovery Status: - Successfully recovered brainy.ts from compiled JavaScript - All core v3.0 API methods functional (add, get, update, delete, relate, find, etc.) - Neural subsystem intact (562KB embedded patterns, NLP working) - Augmentation pipeline operational (20+ augmentations) - HNSW clustering system complete - Triple Intelligence compiled (needs constructor fix) - Test suite validates functionality Changes preserved: - 898 files with changes from last 3 days - 144,475 insertions - All augmentation improvements - All test coverage enhancements - Complete v3.0 feature set This is a LOCAL checkpoint only - contains recovered work after corruption incident. Created backup in .backups/brainy-full-20250910-151314.tar.gz Branch: recovery-checkpoint-20250910-151433 Date: Wed Sep 10 03:18:04 PM PDT 2025
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.recovery-workspace/dist-backup-20250910-141917/graph/pathfinding.d.ts
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.recovery-workspace/dist-backup-20250910-141917/graph/pathfinding.d.ts
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/**
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* Advanced Graph Pathfinding Algorithms
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* Provides shortest path, multi-hop traversal, and path ranking
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*/
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export interface GraphNode {
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id: string;
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[key: string]: any;
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}
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export interface GraphEdge {
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source: string;
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target: string;
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type: string;
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weight: number;
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metadata?: any;
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}
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export interface Path {
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nodes: string[];
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edges: GraphEdge[];
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totalWeight: number;
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length: number;
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}
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export interface PathfindingOptions {
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maxDepth?: number;
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maxPaths?: number;
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bidirectional?: boolean;
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weightField?: string;
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relationshipTypes?: string[];
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nodeFilter?: (node: GraphNode) => boolean;
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edgeFilter?: (edge: GraphEdge) => boolean;
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}
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export declare class GraphPathfinding {
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private adjacencyList;
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private nodes;
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/**
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* Add a node to the graph
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*/
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addNode(node: GraphNode): void;
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/**
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* Add an edge to the graph
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*/
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addEdge(edge: GraphEdge): void;
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/**
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* Find shortest path using Dijkstra's algorithm
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* O((V + E) log V) with binary heap
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*/
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shortestPath(start: string, end: string, options?: PathfindingOptions): Path | null;
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/**
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* Find all paths between two nodes
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* Uses DFS with cycle detection
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*/
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allPaths(start: string, end: string, options?: PathfindingOptions): Path[];
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/**
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* Bidirectional search for faster pathfinding
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* Searches from both start and end simultaneously
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*/
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bidirectionalSearch(start: string, end: string, options?: PathfindingOptions): Path | null;
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/**
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* Multi-hop traversal (e.g., friends of friends)
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* Returns all nodes within N hops
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*/
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multiHopTraversal(start: string, hops: number, options?: PathfindingOptions): Map<string, {
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distance: number;
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paths: Path[];
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}>;
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/**
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* Find connected components using DFS
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*/
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connectedComponents(): Array<Set<string>>;
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/**
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* Calculate PageRank for all nodes
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* Useful for ranking importance in the graph
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*/
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pageRank(iterations?: number, damping?: number): Map<string, number>;
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/**
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* Clear the graph
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*/
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clear(): void;
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}
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