chore: recovery checkpoint - v3.0 API successfully recovered
CRITICAL CHECKPOINT - DO NOT PUSH TO GITHUB Recovery Status: - Successfully recovered brainy.ts from compiled JavaScript - All core v3.0 API methods functional (add, get, update, delete, relate, find, etc.) - Neural subsystem intact (562KB embedded patterns, NLP working) - Augmentation pipeline operational (20+ augmentations) - HNSW clustering system complete - Triple Intelligence compiled (needs constructor fix) - Test suite validates functionality Changes preserved: - 898 files with changes from last 3 days - 144,475 insertions - All augmentation improvements - All test coverage enhancements - Complete v3.0 feature set This is a LOCAL checkpoint only - contains recovered work after corruption incident. Created backup in .backups/brainy-full-20250910-151314.tar.gz Branch: recovery-checkpoint-20250910-151433 Date: Wed Sep 10 03:18:04 PM PDT 2025
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.recovery-workspace/dist-backup-20250910-141917/embeddings/EmbeddingManager.d.ts
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.recovery-workspace/dist-backup-20250910-141917/embeddings/EmbeddingManager.d.ts
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/**
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* Unified Embedding Manager
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*
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* THE single source of truth for all embedding operations in Brainy.
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* Combines model management, precision configuration, and embedding generation
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* into one clean, maintainable class.
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*
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* Features:
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* - Singleton pattern ensures ONE model instance
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* - Automatic Q8 (default) or FP32 precision
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* - Model downloading and caching
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* - Thread-safe initialization
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* - Memory monitoring
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*
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* This replaces: SingletonModelManager, TransformerEmbedding, ModelPrecisionManager,
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* hybridModelManager, universalMemoryManager, and more.
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*/
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import { Vector, EmbeddingFunction } from '../coreTypes.js';
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export type ModelPrecision = 'q8' | 'fp32';
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interface EmbeddingStats {
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initialized: boolean;
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precision: ModelPrecision;
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modelName: string;
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embedCount: number;
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initTime: number | null;
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memoryMB: number | null;
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}
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/**
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* Unified Embedding Manager - Clean, simple, reliable
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*/
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export declare class EmbeddingManager {
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private model;
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private precision;
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private modelName;
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private initialized;
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private initTime;
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private embedCount;
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private locked;
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private constructor();
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/**
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* Get the singleton instance
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*/
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static getInstance(): EmbeddingManager;
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/**
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* Initialize the model (happens once)
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*/
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init(): Promise<void>;
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/**
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* Perform actual initialization
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*/
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private performInit;
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/**
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* Generate embeddings
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*/
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embed(text: string | string[]): Promise<Vector>;
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/**
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* Generate mock embeddings for unit tests
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*/
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private getMockEmbedding;
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/**
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* Get embedding function for compatibility
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*/
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getEmbeddingFunction(): EmbeddingFunction;
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/**
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* Determine model precision
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*/
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private determinePrecision;
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/**
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* Get models directory path
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*/
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private getModelsPath;
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/**
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* Get memory usage in MB
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*/
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private getMemoryUsage;
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/**
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* Get current statistics
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*/
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getStats(): EmbeddingStats;
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/**
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* Check if initialized
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*/
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isInitialized(): boolean;
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/**
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* Get current precision
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*/
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getPrecision(): ModelPrecision;
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/**
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* Validate precision matches expected
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*/
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validatePrecision(expected: ModelPrecision): void;
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}
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export declare const embeddingManager: EmbeddingManager;
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/**
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* Direct embed function
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*/
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export declare function embed(text: string | string[]): Promise<Vector>;
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/**
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* Get embedding function for compatibility
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*/
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export declare function getEmbeddingFunction(): EmbeddingFunction;
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/**
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* Get statistics
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*/
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export declare function getEmbeddingStats(): EmbeddingStats;
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export {};
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