**feat(core): enhance vector handling, model loading, and compatibility**

- **Vector Handling Updates**:
  - Added a `dimensions` property to `BrainyDataConfig` for specifying vector dimensions.
  - Introduced validation for vector dimensions during database creation and insertion to ensure consistency.
  - Enhanced error handling and logging for dimension mismatches.

- **Model Loading Improvements**:
  - Implemented retry logic for Universal Sentence Encoder model loading to handle network instability and JSON parsing errors gracefully.
  - Improved logging and debugging support for failures during model initialization and embedding operations.

- **Compatibility Enhancements**:
  - Updated polyfills to support TensorFlow.js compatibility across diverse server environments (Node.js, serverless, etc.).
  - Introduced and refactored global `TextEncoder`/`TextDecoder` definitions for seamless operation in non-browser environments.
  - Simplified TensorFlow.js backend setup with streamlined imports and logging for GPU/WebGL fallback.

- **Purpose**:
  - These updates improve BrainyData's robustness, enforce correct vector usage, and extend compatibility with varied runtime environments. The changes enhance the usability, reliability, and cross-platform readiness of core functionalities.
This commit is contained in:
David Snelling 2025-07-16 13:51:00 -07:00
parent ad4af27385
commit 3ec183dab6
9 changed files with 828 additions and 365 deletions

View file

@ -37,6 +37,11 @@ import { WebSocketConnection } from './types/augmentations.js'
import { BrainyDataInterface } from './types/brainyDataInterface.js'
export interface BrainyDataConfig {
/**
* Vector dimensions (required if not using an embedding function that auto-detects dimensions)
*/
dimensions?: number
/**
* HNSW index configuration
*/
@ -136,16 +141,48 @@ export class BrainyData<T = any> implements BrainyDataInterface<T> {
private readOnly: boolean
private storageConfig: BrainyDataConfig['storage'] = {}
private useOptimizedIndex: boolean = false
private _dimensions: number
// Remote server properties
private remoteServerConfig: BrainyDataConfig['remoteServer'] | null = null
private serverSearchConduit: ServerSearchConduitAugmentation | null = null
private serverConnection: WebSocketConnection | null = null
/**
* Get the vector dimensions
*/
public get dimensions(): number {
return this._dimensions
}
/**
* Get the maximum connections parameter from HNSW configuration
*/
public get maxConnections(): number {
const config = this.index.getConfig()
return config.M || 16
}
/**
* Get the efConstruction parameter from HNSW configuration
*/
public get efConstruction(): number {
const config = this.index.getConfig()
return config.efConstruction || 200
}
/**
* Create a new vector database
*/
constructor(config: BrainyDataConfig = {}) {
// Validate dimensions
if (config.dimensions !== undefined && config.dimensions <= 0) {
throw new Error('Dimensions must be a positive number')
}
// Set dimensions (default to 512 for embedding functions, or require explicit config)
this._dimensions = config.dimensions || 512
// Set distance function
this.distanceFunction = config.distanceFunction || cosineDistance
@ -284,6 +321,16 @@ export class BrainyData<T = any> implements BrainyDataInterface<T> {
// Clear the index and add all nouns
this.index.clear()
for (const noun of nouns) {
// Check if the vector dimensions match the expected dimensions
if (noun.vector.length !== this._dimensions) {
console.warn(
`Skipping noun ${noun.id} due to dimension mismatch: expected ${this._dimensions}, got ${noun.vector.length}`
)
// Optionally, you could delete the mismatched noun from storage
// await this.storage!.deleteNoun(noun.id)
continue
}
// Add to index
await this.index.addItem({
id: noun.id,
@ -393,6 +440,11 @@ export class BrainyData<T = any> implements BrainyDataInterface<T> {
throw new Error('Vector is undefined or null')
}
// Validate vector dimensions
if (vector.length !== this._dimensions) {
throw new Error(`Vector dimension mismatch: expected ${this._dimensions}, got ${vector.length}`)
}
// Use ID from options if it exists, otherwise from metadata, otherwise generate a new UUID
const id =
options.id ||
@ -431,7 +483,13 @@ export class BrainyData<T = any> implements BrainyDataInterface<T> {
}
}
await this.storage!.saveMetadata(id, metadata)
// Ensure metadata has the correct id field
let metadataToSave = metadata
if (metadata && typeof metadata === 'object') {
metadataToSave = { ...metadata, id }
}
await this.storage!.saveMetadata(id, metadataToSave)
}
// If addToRemote is true and we're connected to a remote server, add to remote as well
@ -452,6 +510,26 @@ export class BrainyData<T = any> implements BrainyDataInterface<T> {
}
}
/**
* Add a text item to the database with automatic embedding
* This is a convenience method for adding text data with metadata
* @param text Text data to add
* @param metadata Metadata to associate with the text
* @param options Additional options
* @returns The ID of the added item
*/
public async addItem(
text: string,
metadata?: T,
options: {
addToRemote?: boolean // Whether to also add to the remote server if connected
id?: string // Optional ID to use instead of generating a new one
} = {}
): Promise<string> {
// Use the existing add method with forceEmbed to ensure text is embedded
return this.add(text, metadata, { ...options, forceEmbed: true })
}
/**
* Add data to both local and remote Brainy instances
* @param vectorOrData Vector or data to add
@ -685,7 +763,9 @@ export class BrainyData<T = any> implements BrainyDataInterface<T> {
forceEmbed?: boolean // Force using the embedding function even if input is a vector
} = {}
): Promise<SearchResult<T>[]> {
await this.ensureInitialized()
if (!this.isInitialized) {
throw new Error('BrainyData must be initialized before searching. Call init() first.')
}
try {
let queryVector: Vector
@ -814,6 +894,9 @@ export class BrainyData<T = any> implements BrainyDataInterface<T> {
verbDirection?: 'outgoing' | 'incoming' | 'both' // Direction of verbs to consider when searching connected nouns
} = {}
): Promise<SearchResult<T>[]> {
if (!this.isInitialized) {
throw new Error('BrainyData must be initialized before searching. Call init() first.')
}
// If searching for verbs directly
if (options.searchVerbs) {
const verbResults = await this.searchVerbs(queryVectorOrData, k, {
@ -873,6 +956,9 @@ export class BrainyData<T = any> implements BrainyDataInterface<T> {
includeVerbs?: boolean // Whether to include associated GraphVerbs in the results
} = {}
): Promise<SearchResult<T>[]> {
if (!this.isInitialized) {
throw new Error('BrainyData must be initialized before searching. Call init() first.')
}
// If input is a string and not a vector, automatically vectorize it
let queryToUse = queryVectorOrData
if (typeof queryVectorOrData === 'string' && !options.forceEmbed) {

View file

@ -0,0 +1,52 @@
/**
* Custom patched implementation of TensorFlow.js PlatformNode class
* This resolves the TextEncoder/TextDecoder constructor issues
*/
export class PatchedPlatformNode {
util: {
TextEncoder: typeof TextEncoder
TextDecoder: typeof TextDecoder
isFloat32Array: (arr: any) => boolean
isTypedArray: (arr: any) => boolean
}
textEncoder: TextEncoder
textDecoder: TextDecoder
constructor() {
// Create a util object with necessary methods
this.util = {
// Add isFloat32Array and isTypedArray directly to util
isFloat32Array: (arr) => {
return !!(
arr instanceof Float32Array ||
(arr &&
Object.prototype.toString.call(arr) === '[object Float32Array]')
)
},
isTypedArray: (arr) => {
return !!(ArrayBuffer.isView(arr) && !(arr instanceof DataView))
},
// Provide constructor references directly
TextEncoder,
TextDecoder
}
// Initialize TextEncoder/TextDecoder instances
this.textEncoder = new TextEncoder()
this.textDecoder = new TextDecoder()
}
// Define isFloat32Array directly on the instance
isFloat32Array(arr: any) {
return !!(
arr instanceof Float32Array ||
(arr && Object.prototype.toString.call(arr) === '[object Float32Array]')
)
}
// Define isTypedArray directly on the instance
isTypedArray(arr: any) {
return !!(ArrayBuffer.isView(arr) && !(arr instanceof DataView))
}
}

View file

@ -15,40 +15,32 @@
* tree-shaking by bundlers, ensuring the patch is always applied.
*/
// CRITICAL: Apply the TensorFlow.js patch immediately at the top level
// This ensures it runs as early as possible in the module loading process
// before any imports are processed
if (
typeof process !== 'undefined' &&
process.versions &&
process.versions.node
) {
try {
// For CommonJS environments, use require to ensure synchronous loading
if (typeof require === 'function') {
const textEncoding = require('./utils/textEncoding.js')
if (
textEncoding &&
typeof textEncoding.applyTensorFlowPatch === 'function'
) {
textEncoding.applyTensorFlowPatch()
console.log(
'Applied TensorFlow.js patch via CommonJS require in setup.ts'
)
}
}
} catch (e) {
console.warn('Failed to apply TensorFlow.js patch via require:', e)
// Continue to the import-based approach
// Get the appropriate global object for the current environment
const globalObj = (() => {
if (typeof globalThis !== 'undefined') return globalThis
if (typeof global !== 'undefined') return global
if (typeof self !== 'undefined') return self
return null // No global object available
})()
// Define TextEncoder and TextDecoder globally to make sure they're available
// Now works across all environments: Node.js, serverless, and other server environments
if (globalObj) {
if (!globalObj.TextEncoder) {
globalObj.TextEncoder = TextEncoder
}
if (!globalObj.TextDecoder) {
globalObj.TextDecoder = TextDecoder
}
// Create a special global constructor that TensorFlow can use safely
;(globalObj as any).__TextEncoder__ = TextEncoder
;(globalObj as any).__TextDecoder__ = TextDecoder
}
// Also import normally for ES modules environments
import { applyTensorFlowPatch } from './utils/textEncoding.js'
// Apply the TensorFlow.js platform patch if needed
// This will be a no-op if the patch was already applied via require above
// Apply the TensorFlow.js platform patch
applyTensorFlowPatch()
console.log(
'Applied or verified TensorFlow.js patch via ES modules in setup.ts'
)
console.log('Applied TensorFlow.js patch via ES modules in setup.ts')

View file

@ -413,6 +413,7 @@ export class FileSystemStorage implements StorageAdapter {
public async saveMetadata(id: string, metadata: any): Promise<void> {
if (!this.isInitialized) await this.init()
const filePath = path.join(this.metadataDir, `${id}.json`)
await this.ensureDirectoryExists(path.dirname(filePath))
await fs.promises.writeFile(filePath, JSON.stringify(metadata, null, 2))
}
@ -437,7 +438,60 @@ export class FileSystemStorage implements StorageAdapter {
public async clear(): Promise<void> {
if (!this.isInitialized) await this.init()
await fs.promises.rm(this.rootDir, { recursive: true, force: true })
// Helper function to recursively remove directory contents
const removeDirectoryContents = async (dirPath: string): Promise<void> => {
try {
const files = await fs.promises.readdir(dirPath, { withFileTypes: true })
for (const file of files) {
const fullPath = path.join(dirPath, file.name)
if (file.isDirectory()) {
await removeDirectoryContents(fullPath)
// Use fs.promises.rm with recursive option instead of rmdir
try {
await fs.promises.rm(fullPath, { recursive: true, force: true })
} catch (rmError: any) {
// Fallback to rmdir if rm fails
await fs.promises.rmdir(fullPath)
}
} else {
await fs.promises.unlink(fullPath)
}
}
} catch (error: any) {
if (error.code !== 'ENOENT') {
console.error(`Error removing directory contents ${dirPath}:`, error)
throw error
}
}
}
try {
// First try the modern approach
await fs.promises.rm(this.rootDir, { recursive: true, force: true })
} catch (error: any) {
console.warn('Modern rm failed, falling back to manual cleanup:', error)
// Fallback: manually remove contents then directory
try {
await removeDirectoryContents(this.rootDir)
// Use fs.promises.rm with recursive option instead of rmdir
try {
await fs.promises.rm(this.rootDir, { recursive: true, force: true })
} catch (rmError: any) {
// Final fallback to rmdir if rm fails
await fs.promises.rmdir(this.rootDir)
}
} catch (fallbackError: any) {
if (fallbackError.code !== 'ENOENT') {
console.error('Manual cleanup also failed:', fallbackError)
throw fallbackError
}
}
}
this.isInitialized = false // Reset state
await this.init() // Re-create directories
}

View file

@ -16,16 +16,20 @@
// available to TensorFlow.js before it initializes its platform detection
import './setup.js'
// Export environment information
// Import environment detection functions
import { isBrowser, isNode } from './utils/environment.js'
// Export environment information with lazy evaluation
export const environment = {
isBrowser: typeof window !== 'undefined',
isNode:
typeof process !== 'undefined' && process.versions && process.versions.node,
isServerless:
typeof window === 'undefined' &&
(typeof process === 'undefined' ||
!process.versions ||
!process.versions.node)
get isBrowser() {
return isBrowser()
},
get isNode() {
return isNode()
},
get isServerless() {
return !isBrowser() && !isNode()
}
}
// Make environment information available globally
@ -46,3 +50,6 @@ console.log(
// Re-export everything from index.ts
export * from './index.js'
// Export the TensorFlow patch function for testing and manual use
export { applyTensorFlowPatch } from './utils/textEncoding.js'

View file

@ -145,32 +145,28 @@ export async function calculateDistancesBatch(
// In worker context, use the importTensorFlow function
tf = await self.importTensorFlow()
} else {
// CRITICAL: First, directly import the setup module to ensure the TensorFlow.js patch is applied
// This is the most reliable way to ensure the patch is applied before TensorFlow.js is loaded
// CRITICAL: Ensure TextEncoder/TextDecoder are available before TensorFlow.js loads
try {
// In Node.js environment, use require() which is synchronous
if (typeof require !== 'undefined') {
// First, require the setup module to apply the patch
require('../setup.js')
// Now load TensorFlow.js core module
tf = require('@tensorflow/tfjs-core')
// Load CPU backend
require('@tensorflow/tfjs-backend-cpu')
// Set CPU as the backend
tf.setBackend('cpu')
} else {
// In browser or other environments without require(), use dynamic imports
// First, dynamically import the setup module to apply the patch
await import('../setup.js')
// Now load TensorFlow.js core module
tf = await import('@tensorflow/tfjs-core')
await import('@tensorflow/tfjs-backend-cpu')
await tf.setBackend('cpu')
// Use dynamic imports for all environments to ensure TensorFlow loads after patch
if (typeof process !== 'undefined' && process.versions && process.versions.node) {
// Ensure TextEncoder/TextDecoder are globally available in Node.js
const util = await import('util')
if (typeof global.TextEncoder === 'undefined') {
global.TextEncoder = util.TextEncoder
}
if (typeof global.TextDecoder === 'undefined') {
global.TextDecoder = util.TextDecoder
}
}
// Apply the TensorFlow.js patch
const { applyTensorFlowPatch } = await import('./textEncoding.js')
await applyTensorFlowPatch()
// Now load TensorFlow.js core module using dynamic imports
tf = await import('@tensorflow/tfjs-core')
await import('@tensorflow/tfjs-backend-cpu')
await tf.setBackend('cpu')
} catch (error) {
console.error('Failed to initialize TensorFlow.js:', error)
throw error

View file

@ -22,52 +22,163 @@ export class UniversalSentenceEncoder implements EmbeddingModel {
/**
* Add polyfills and patches for TensorFlow.js compatibility
* This addresses issues with TensorFlow.js in Node.js environments
*
* This addresses issues with TensorFlow.js across all server environments
* (Node.js, serverless, and other server environments)
*
* Note: The main TensorFlow.js patching is now centralized in textEncoding.ts
* and applied through setup.ts. This method only adds additional utility functions
* that might be needed by TensorFlow.js.
*/
private addNodeCompatibilityPolyfills(): void {
// Only apply in Node.js environment
if (
typeof process === 'undefined' ||
!process.versions ||
!process.versions.node
) {
return
private addServerCompatibilityPolyfills(): void {
// Apply in all non-browser environments (Node.js, serverless, server environments)
const isBrowserEnv = typeof window !== 'undefined' && typeof document !== 'undefined'
if (isBrowserEnv) {
return // Browser environments don't need these polyfills
}
// Add polyfill for isFloat32Array in Node.js 24.4.0
// This fixes the "Cannot read properties of undefined (reading 'isFloat32Array')" error
if (typeof global !== 'undefined') {
// Get the appropriate global object for the current environment
const globalObj = (() => {
if (typeof globalThis !== 'undefined') return globalThis
if (typeof global !== 'undefined') return global
if (typeof self !== 'undefined') return self
return {} as any // Fallback for unknown environments
})()
// Add polyfill for utility functions across all server environments
// This fixes issues like "Cannot read properties of undefined (reading 'isFloat32Array')"
try {
// Ensure the util object exists
if (!globalObj.util) {
globalObj.util = {}
}
// Add isFloat32Array method if it doesn't exist
if (!globalObj.util.isFloat32Array) {
globalObj.util.isFloat32Array = (obj: any) => {
return !!(
obj instanceof Float32Array ||
(obj &&
Object.prototype.toString.call(obj) === '[object Float32Array]')
)
}
}
// Add isTypedArray method if it doesn't exist
if (!globalObj.util.isTypedArray) {
globalObj.util.isTypedArray = (obj: any) => {
return !!(ArrayBuffer.isView(obj) && !(obj instanceof DataView))
}
}
} catch (error) {
console.warn('Failed to add utility polyfills:', error)
}
}
/**
* Check if we're running in a test environment
*/
private isTestEnvironment(): boolean {
// Safely check for Node.js environment first
if (typeof process === 'undefined') {
return false
}
return (
process.env.NODE_ENV === 'test' ||
process.env.VITEST === 'true' ||
(typeof global !== 'undefined' && global.__vitest__) ||
process.argv.some((arg) => arg.includes('vitest'))
)
}
/**
* Log message only if not in test environment
*/
private logIfNotTest(
level: 'log' | 'warn' | 'error',
message: string,
...args: any[]
): void {
if (!this.isTestEnvironment()) {
console[level](message, ...args)
}
}
/**
* Load the Universal Sentence Encoder model with retry logic
* This helps handle network failures and JSON parsing errors from TensorFlow Hub
* @param loadFunction The function to load the model
* @param maxRetries Maximum number of retry attempts
* @param baseDelay Base delay in milliseconds for exponential backoff
*/
private async loadModelWithRetry(
loadFunction: () => Promise<EmbeddingModel>,
maxRetries: number = 3,
baseDelay: number = 1000
): Promise<EmbeddingModel> {
let lastError: Error | null = null
for (let attempt = 0; attempt <= maxRetries; attempt++) {
try {
// Ensure the util object exists
if (!global.util) {
global.util = {}
this.logIfNotTest(
'log',
attempt === 0
? 'Loading Universal Sentence Encoder model...'
: `Retrying Universal Sentence Encoder model loading (attempt ${attempt + 1}/${maxRetries + 1})...`
)
const model = await loadFunction()
if (attempt > 0) {
this.logIfNotTest(
'log',
'Universal Sentence Encoder model loaded successfully after retry'
)
}
// Add isFloat32Array method if it doesn't exist
if (!global.util.isFloat32Array) {
global.util.isFloat32Array = (obj: any) => {
return !!(
obj instanceof Float32Array ||
(obj &&
Object.prototype.toString.call(obj) === '[object Float32Array]')
return model
} catch (error) {
lastError = error as Error
const errorMessage = lastError.message || String(lastError)
// Check if this is a network-related error that might benefit from retry
const isRetryableError =
errorMessage.includes('Failed to parse model JSON') ||
errorMessage.includes('Failed to fetch') ||
errorMessage.includes('Network error') ||
errorMessage.includes('ENOTFOUND') ||
errorMessage.includes('ECONNRESET') ||
errorMessage.includes('ETIMEDOUT') ||
errorMessage.includes('JSON') ||
errorMessage.includes('model.json')
if (attempt < maxRetries && isRetryableError) {
const delay = baseDelay * Math.pow(2, attempt) // Exponential backoff
this.logIfNotTest(
'warn',
`Universal Sentence Encoder model loading failed (attempt ${attempt + 1}): ${errorMessage}. Retrying in ${delay}ms...`
)
await new Promise((resolve) => setTimeout(resolve, delay))
} else {
// Either we've exhausted retries or this is not a retryable error
if (attempt >= maxRetries) {
this.logIfNotTest(
'error',
`Universal Sentence Encoder model loading failed after ${maxRetries + 1} attempts. Last error: ${errorMessage}`
)
} else {
this.logIfNotTest(
'error',
`Universal Sentence Encoder model loading failed with non-retryable error: ${errorMessage}`
)
}
throw lastError
}
// Add isTypedArray method if it doesn't exist
if (!global.util.isTypedArray) {
global.util.isTypedArray = (obj: any) => {
return !!(ArrayBuffer.isView(obj) && !(obj instanceof DataView))
}
}
} catch (error) {
console.warn('Failed to add utility polyfills:', error)
}
}
// This should never be reached, but just in case
throw lastError || new Error('Unknown error during model loading')
}
/**
@ -93,31 +204,62 @@ export class UniversalSentenceEncoder implements EmbeddingModel {
}
// Add polyfills for TensorFlow.js compatibility
this.addNodeCompatibilityPolyfills()
this.addServerCompatibilityPolyfills()
// TensorFlow.js will use its default EPSILON value
// CRITICAL: First, directly import the setup module to ensure the TensorFlow.js patch is applied
// This is the most reliable way to ensure the patch is applied before TensorFlow.js is loaded
// CRITICAL: Ensure TextEncoder/TextDecoder are available before TensorFlow.js loads
try {
// In Node.js environment, use require() which is synchronous
if (typeof require !== 'undefined') {
// First, require the setup module to apply the patch
require('../setup.js')
// Get the appropriate global object for the current environment
const globalObj = (() => {
if (typeof globalThis !== 'undefined') return globalThis
if (typeof global !== 'undefined') return global
if (typeof self !== 'undefined') return self
return null
})()
// Now load TensorFlow.js core module
this.tf = require('@tensorflow/tfjs-core')
// Ensure TextEncoder/TextDecoder are globally available in server environments
if (globalObj) {
// Try to use Node.js util module if available (Node.js environments)
try {
if (typeof process !== 'undefined' && process.versions && process.versions.node) {
const util = await import('util')
if (!globalObj.TextEncoder) {
globalObj.TextEncoder = util.TextEncoder
}
if (!globalObj.TextDecoder) {
globalObj.TextDecoder = util.TextDecoder
}
}
} catch (utilError) {
// Fallback to standard TextEncoder/TextDecoder for non-Node.js server environments
if (!globalObj.TextEncoder) {
globalObj.TextEncoder = TextEncoder
}
if (!globalObj.TextDecoder) {
globalObj.TextDecoder = TextDecoder
}
}
}
// Load CPU backend (always needed as fallback)
require('@tensorflow/tfjs-backend-cpu')
// Apply the TensorFlow.js patch
const { applyTensorFlowPatch } = await import('./textEncoding.js')
await applyTensorFlowPatch()
// Try to load WebGL backend for GPU acceleration in browser environments
// Now load TensorFlow.js core module using dynamic imports
this.tf = await import('@tensorflow/tfjs-core')
// Import CPU backend (always needed as fallback)
await import('@tensorflow/tfjs-backend-cpu')
// Try to import WebGL backend for GPU acceleration in browser environments
try {
if (typeof window !== 'undefined') {
await import('@tensorflow/tfjs-backend-webgl')
// Check if WebGL is available
try {
require('@tensorflow/tfjs-backend-webgl')
// Check if WebGL is available
if (this.tf.setBackend) {
this.tf.setBackend('webgl')
await this.tf.setBackend('webgl')
this.backend = 'webgl'
console.log('Using WebGL backend for TensorFlow.js')
} else {
@ -133,58 +275,18 @@ export class UniversalSentenceEncoder implements EmbeddingModel {
this.backend = 'cpu'
}
}
// Load Universal Sentence Encoder
this.use = require('@tensorflow-models/universal-sentence-encoder')
} else {
// In browser or other environments without require(), use dynamic imports
// First, dynamically import the setup module to apply the patch
await import('../setup.js')
// Now load TensorFlow.js core module
this.tf = await import('@tensorflow/tfjs-core')
// Import CPU backend (always needed as fallback)
await import('@tensorflow/tfjs-backend-cpu')
// Try to import WebGL backend for GPU acceleration in browser environments
try {
if (typeof window !== 'undefined') {
await import('@tensorflow/tfjs-backend-webgl')
// Check if WebGL is available
try {
if (this.tf.setBackend) {
await this.tf.setBackend('webgl')
this.backend = 'webgl'
console.log('Using WebGL backend for TensorFlow.js')
} else {
console.warn(
'tf.setBackend is not available, falling back to CPU'
)
}
} catch (e) {
console.warn(
'WebGL backend not available, falling back to CPU:',
e
)
this.backend = 'cpu'
}
}
} catch (error) {
console.warn(
'WebGL backend not available, falling back to CPU:',
error
)
this.backend = 'cpu'
}
// Load Universal Sentence Encoder
this.use = await import(
'@tensorflow-models/universal-sentence-encoder'
} catch (error) {
console.warn(
'WebGL backend not available, falling back to CPU:',
error
)
this.backend = 'cpu'
}
// Load Universal Sentence Encoder using dynamic import
this.use = await import('@tensorflow-models/universal-sentence-encoder')
} catch (error) {
console.error('Failed to initialize TensorFlow.js:', error)
this.logIfNotTest('error', 'Failed to initialize TensorFlow.js:', error)
throw error
}
@ -209,14 +311,18 @@ export class UniversalSentenceEncoder implements EmbeddingModel {
)
}
// Load the model
this.model = await loadFunction()
// Load the model with retry logic for network failures
this.model = await this.loadModelWithRetry(loadFunction)
this.initialized = true
// Restore original console.warn
console.warn = originalWarn
} catch (error) {
console.error('Failed to initialize Universal Sentence Encoder:', error)
this.logIfNotTest(
'error',
'Failed to initialize Universal Sentence Encoder:',
error
)
throw new Error(
`Failed to initialize Universal Sentence Encoder: ${error}`
)
@ -272,7 +378,8 @@ export class UniversalSentenceEncoder implements EmbeddingModel {
return embeddingArray[0]
} catch (error) {
console.error(
this.logIfNotTest(
'error',
'Failed to embed text with Universal Sentence Encoder:',
error
)
@ -336,7 +443,8 @@ export class UniversalSentenceEncoder implements EmbeddingModel {
return results
} catch (error) {
console.error(
this.logIfNotTest(
'error',
'Failed to batch embed text with Universal Sentence Encoder:',
error
)
@ -357,7 +465,11 @@ export class UniversalSentenceEncoder implements EmbeddingModel {
this.tf.disposeVariables()
this.initialized = false
} catch (error) {
console.error('Failed to dispose Universal Sentence Encoder:', error)
this.logIfNotTest(
'error',
'Failed to dispose Universal Sentence Encoder:',
error
)
}
}
return Promise.resolve()
@ -471,13 +583,48 @@ function findUSELoadFunction(
return loadFunction
}
/**
* Check if we're running in a test environment (standalone version)
*/
function isTestEnvironment(): boolean {
// Safely check for Node.js environment first
if (typeof process === 'undefined') {
return false
}
return (
process.env.NODE_ENV === 'test' ||
process.env.VITEST === 'true' ||
(typeof global !== 'undefined' && global.__vitest__) ||
process.argv.some((arg) => arg.includes('vitest'))
)
}
/**
* Log message only if not in test environment (standalone version)
*/
function logIfNotTest(
level: 'log' | 'warn' | 'error',
message: string,
...args: any[]
): void {
if (!isTestEnvironment()) {
console[level](message, ...args)
}
}
/**
* Create an embedding function from an embedding model
* @param model Embedding model to use
* @param model Embedding model to use (optional, defaults to UniversalSentenceEncoder)
*/
export function createEmbeddingFunction(
model: EmbeddingModel
model?: EmbeddingModel
): EmbeddingFunction {
// If no model is provided, use the default TensorFlow embedding function
if (!model) {
return createTensorFlowEmbeddingFunction()
}
return async (data: any): Promise<Vector> => {
return await model.embed(data)
}
@ -497,13 +644,19 @@ export function createTensorFlowEmbeddingFunction(): EmbeddingFunction {
try {
// Initialize the model if it hasn't been initialized yet
if (!sharedModelInitialized) {
await sharedModel.init()
sharedModelInitialized = true
try {
await sharedModel.init()
sharedModelInitialized = true
} catch (initError) {
// Reset the flag so we can retry initialization on the next call
sharedModelInitialized = false
throw initError
}
}
return await sharedModel.embed(data)
} catch (error) {
console.error('Failed to use TensorFlow embedding:', error)
logIfNotTest('error', 'Failed to use TensorFlow embedding:', error)
throw new Error(
`Universal Sentence Encoder is required but failed: ${error}`
)
@ -543,7 +696,7 @@ export const defaultBatchEmbeddingFunction: (
return await sharedBatchModel.embedBatch(dataArray)
} catch (error) {
console.error('Failed to use TensorFlow batch embedding:', error)
logIfNotTest('error', 'Failed to use TensorFlow batch embedding:', error)
throw new Error(
`Universal Sentence Encoder batch embedding failed: ${error}`
)

View file

@ -13,6 +13,12 @@ export function isBrowser(): boolean {
* Check if code is running in a Node.js environment
*/
export function isNode(): boolean {
// If browser environment is detected, prioritize it over Node.js
// This handles cases like jsdom where both window and process exist
if (isBrowser()) {
return false
}
return (
typeof process !== 'undefined' &&
process.versions != null &&

View file

@ -1,224 +1,341 @@
// In: @soulcraft/brainy/src/utils/textEncoding.ts
import { isNode } from './environment.js'
/**
* Checks if the code is running in a Node.js environment.
*/
function isNode(): boolean {
return (
typeof process !== 'undefined' &&
process.versions != null &&
process.versions.node != null
)
// This module must be run BEFORE any TensorFlow.js code initializes
// It directly patches the global environment to fix TextEncoder/TextDecoder issues
// Extend the global type definitions to include our custom properties
declare global {
let _utilShim: any
let __TextEncoder__: typeof TextEncoder
let __TextDecoder__: typeof TextDecoder
let __brainy_util__: any
let __utilShim: any
}
// Also extend the globalThis interface
interface GlobalThis {
_utilShim?: any
__TextEncoder__?: typeof TextEncoder
__TextDecoder__?: typeof TextDecoder
__brainy_util__?: any
__utilShim?: any
}
/**
* Global flag to track if TensorFlow.js has been initialized
* This helps prevent multiple registrations of the same kernels
*/
const TENSORFLOW_INITIALIZED = Symbol('TENSORFLOW_INITIALIZED')
/**
* Flag to track if the patch has been applied
* This prevents multiple applications of the patch
*/
let patchApplied = false
/**
* CRITICAL: Applies a compatibility patch for TensorFlow.js when running in a modern
* Node.js ES Module environment. This must be called before any TensorFlow.js
* modules are imported.
*
* This function prevents the "TextEncoder is not a constructor" error by preemptively
* creating a compliant PlatformNode class with proper TextEncoder/TextDecoder support
* and placing it on the global object where TensorFlow.js expects to find it.
*
* The race condition occurs because TensorFlow.js's platform detection might run
* before the necessary global objects are properly initialized in certain Node.js
* environments, particularly when the package is being used by other applications.
*
* This function is called from setup.ts, which must be the first import in unified.ts
* to ensure the patch is applied before any TensorFlow.js code is executed.
*
* It also applies a patch to prevent duplicate kernel registrations when TensorFlow.js
* is imported multiple times.
* Monkeypatch TensorFlow.js's PlatformNode class to fix TextEncoder/TextDecoder issues
* CRITICAL: This runs immediately at the top level when this module is imported
*/
export function applyTensorFlowPatch(): void {
// Prevent multiple applications of the patch
if (patchApplied) {
return
}
if (!isNode()) {
return // Patch is only for Node.js
}
// In modern Node.js with ES Modules, TensorFlow.js can fail during its
// initial platform detection. This patch preempts that logic by creating
// a compliant "Platform" class that uses the standard global TextEncoder
// and placing it on the global object where TensorFlow.js expects to find it.
if (typeof globalThis !== 'undefined' && isNode()) {
try {
// Ensure TextEncoder and TextDecoder are available
const nodeUtil = require('util')
const TextEncoderPolyfill = nodeUtil.TextEncoder || global.TextEncoder
const TextDecoderPolyfill = nodeUtil.TextDecoder || global.TextDecoder
if (!TextEncoderPolyfill || !TextDecoderPolyfill) {
console.warn(
'Brainy: TextEncoder or TextDecoder not available, attempting to polyfill'
)
// If still not available, try to use a simple polyfill
if (!TextEncoderPolyfill) {
class SimpleTextEncoder {
encode(input: string): Uint8Array {
const buf = Buffer.from(input, 'utf8')
return new Uint8Array(buf.buffer, buf.byteOffset, buf.byteLength)
}
}
global.TextEncoder = SimpleTextEncoder
}
if (!TextDecoderPolyfill) {
class SimpleTextDecoder {
decode(input?: Uint8Array): string {
if (!input) return ''
return Buffer.from(
input.buffer,
input.byteOffset,
input.byteLength
).toString('utf8')
}
}
global.TextDecoder = SimpleTextDecoder
}
} else {
// Ensure they're available globally
global.TextEncoder = TextEncoderPolyfill
global.TextDecoder = TextDecoderPolyfill
// Ensure TextEncoder/TextDecoder are globally available
if (typeof globalThis.TextEncoder === 'undefined') {
globalThis.TextEncoder = TextEncoder
}
if (typeof globalThis.TextDecoder === 'undefined') {
globalThis.TextDecoder = TextDecoder
}
// Create a PlatformNode implementation that uses the polyfilled TextEncoder/TextDecoder
class BrainyPlatformNode {
// Use the polyfilled TextEncoder/TextDecoder
readonly util = {
TextEncoder: global.TextEncoder,
TextDecoder: global.TextDecoder,
// Add utility functions that TensorFlow.js might need
isTypedArray: (arr: any): boolean => {
return ArrayBuffer.isView(arr) && !(arr instanceof DataView)
},
isFloat32Array: (arr: any): boolean => {
return (
arr instanceof Float32Array ||
(arr &&
Object.prototype.toString.call(arr) === '[object Float32Array]')
)
}
// Patch global objects to handle the TensorFlow.js constructor issue
// This is needed because TF accesses TextEncoder/TextDecoder as constructors via this.util
if (typeof global !== 'undefined') {
if (!global.TextEncoder) {
global.TextEncoder = TextEncoder
}
// Create instances of the encoder/decoder
readonly textEncoder: any
readonly textDecoder: any
constructor() {
try {
// Initialize encoders using constructors
this.textEncoder = new global.TextEncoder()
this.textDecoder = new global.TextDecoder()
} catch (e) {
console.warn(
'Brainy: Error creating TextEncoder/TextDecoder instances:',
e
)
// Provide fallback implementations if instantiation fails
this.textEncoder = {
encode: (input: string): Uint8Array => {
const buf = Buffer.from(input, 'utf8')
return new Uint8Array(buf.buffer, buf.byteOffset, buf.byteLength)
}
}
this.textDecoder = {
decode: (input?: Uint8Array): string => {
if (!input) return ''
return Buffer.from(
input.buffer,
input.byteOffset,
input.byteLength
).toString('utf8')
}
}
}
if (!global.TextDecoder) {
global.TextDecoder = TextDecoder
}
// Also set the special global constructors that TensorFlow can use safely
global.__TextEncoder__ = TextEncoder
global.__TextDecoder__ = TextDecoder
}
isTypedArray(arr: any): arr is Float32Array | Int32Array | Uint8Array {
return ArrayBuffer.isView(arr) && !(arr instanceof DataView)
}
isFloat32Array(arr: any): arr is Float32Array {
return (
arr instanceof Float32Array ||
(arr &&
Object.prototype.toString.call(arr) === '[object Float32Array]')
)
// CRITICAL FIX: Create a custom util object that TensorFlow.js can use
// We'll make this available globally so TensorFlow.js can find it
const customUtil = {
TextEncoder: TextEncoder,
TextDecoder: TextDecoder,
types: {
isFloat32Array: (arr: any) => arr instanceof Float32Array,
isInt32Array: (arr: any) => arr instanceof Int32Array,
isUint8Array: (arr: any) => arr instanceof Uint8Array,
isUint8ClampedArray: (arr: any) => arr instanceof Uint8ClampedArray
}
}
// Assign the custom platform class to the global scope.
// TensorFlow.js specifically looks for `PlatformNode`.
global.PlatformNode = BrainyPlatformNode
// Make the custom util available globally
if (typeof global !== 'undefined') {
global.__brainy_util__ = customUtil
}
// Also create an instance and assign it to global.platformNode (lowercase p)
// This is needed for some TensorFlow.js versions
global.platformNode = new BrainyPlatformNode()
// Try to patch the global require cache if possible
if (
typeof global !== 'undefined' &&
global.require &&
global.require.cache
) {
// Find the util module in the cache and patch it
for (const key in global.require.cache) {
if (key.endsWith('/util.js') || key === 'util') {
const utilModule = global.require.cache[key]
if (utilModule && utilModule.exports) {
Object.assign(utilModule.exports, customUtil)
}
}
}
}
// Set up a global flag to track TensorFlow.js initialization
global[TENSORFLOW_INITIALIZED] = false
// CRITICAL: Patch the Node.js util module directly
try {
const util = require('util')
// Ensure TextEncoder and TextDecoder are available as constructors
util.TextEncoder = TextEncoder as typeof util.TextEncoder
util.TextDecoder = TextDecoder as typeof util.TextDecoder
} catch (error) {
// Ignore if util module is not available
}
// Monkey patch the registerKernel function to prevent duplicate registrations
// This will be applied when TensorFlow.js is imported
const originalRegisterKernel = global.registerKernel
if (!originalRegisterKernel) {
// Set up a handler to intercept the registerKernel function when it's defined
Object.defineProperty(global, 'registerKernel', {
set: function (newRegisterKernel) {
// Replace the setter with our patched version
Object.defineProperty(global, 'registerKernel', {
value: function (kernel: any) {
// Check if this kernel is already registered
const kernelName = kernel.kernelName
const backendName = kernel.backendName
const key = `${kernelName}_${backendName}`
// CRITICAL: Patch Float32Array to handle buffer alignment issues
// This fixes the "byte length of Float32Array should be a multiple of 4" error
if (typeof global !== 'undefined') {
const originalFloat32Array = global.Float32Array
// Use a global registry to track registered kernels
if (!global.__REGISTERED_KERNELS__) {
global.__REGISTERED_KERNELS__ = new Set()
}
global.Float32Array = class extends originalFloat32Array {
constructor(arg?: any, byteOffset?: number, length?: number) {
if (arg instanceof ArrayBuffer) {
// Ensure buffer is properly aligned for Float32Array (multiple of 4 bytes)
const alignedByteOffset = byteOffset || 0
const alignedLength =
length !== undefined
? length
: (arg.byteLength - alignedByteOffset) / 4
// If this kernel is already registered, skip it
if (global.__REGISTERED_KERNELS__.has(key)) {
return
}
// Check if the buffer slice is properly aligned
if (
(arg.byteLength - alignedByteOffset) % 4 !== 0 &&
length === undefined
) {
// Create a new aligned buffer if the original isn't properly aligned
const alignedByteLength =
Math.floor((arg.byteLength - alignedByteOffset) / 4) * 4
const alignedBuffer = new ArrayBuffer(alignedByteLength)
const sourceView = new Uint8Array(
arg,
alignedByteOffset,
alignedByteLength
)
const targetView = new Uint8Array(alignedBuffer)
targetView.set(sourceView)
super(alignedBuffer)
} else {
super(arg, alignedByteOffset, alignedLength)
}
} else {
super(arg, byteOffset, length)
}
}
} as any
// Otherwise, register it and add it to our registry
global.__REGISTERED_KERNELS__.add(key)
return newRegisterKernel(kernel)
},
configurable: true,
writable: true
})
},
configurable: true
// Preserve static methods and properties
Object.setPrototypeOf(global.Float32Array, originalFloat32Array)
Object.defineProperty(global.Float32Array, 'name', {
value: 'Float32Array'
})
Object.defineProperty(global.Float32Array, 'BYTES_PER_ELEMENT', {
value: 4
})
}
// Mark the patch as applied
// CRITICAL: Patch any empty util shims that bundlers might create
// This handles cases where bundlers provide empty shims for Node.js modules
if (typeof global !== 'undefined') {
// Look for common patterns of util shims in bundled code
const checkAndPatchUtilShim = (obj: any) => {
if (obj && typeof obj === 'object' && !obj.TextEncoder) {
obj.TextEncoder = TextEncoder
obj.TextDecoder = TextDecoder
obj.types = obj.types || {
isFloat32Array: (arr: any) => arr instanceof Float32Array,
isInt32Array: (arr: any) => arr instanceof Int32Array,
isUint8Array: (arr: any) => arr instanceof Uint8Array,
isUint8ClampedArray: (arr: any) => arr instanceof Uint8ClampedArray
}
}
}
// Patch any existing util-like objects in global scope
if (global._utilShim) {
checkAndPatchUtilShim(global._utilShim)
}
// CRITICAL: Patch the bundled util shim directly
// In bundled code, there's often a _utilShim object that needs patching
if (
typeof globalThis !== 'undefined' &&
(globalThis as GlobalThis)._utilShim
) {
checkAndPatchUtilShim((globalThis as GlobalThis)._utilShim)
}
// CRITICAL: Create and patch a global _utilShim if it doesn't exist
// This ensures the bundled code will find the patched version
if (!global._utilShim) {
global._utilShim = {
TextEncoder: TextEncoder,
TextDecoder: TextDecoder,
types: {
isFloat32Array: (arr: any) => arr instanceof Float32Array,
isInt32Array: (arr: any) => arr instanceof Int32Array,
isUint8Array: (arr: any) => arr instanceof Uint8Array,
isUint8ClampedArray: (arr: any) => arr instanceof Uint8ClampedArray
}
}
} else {
checkAndPatchUtilShim(global._utilShim)
}
// Also ensure it's available on globalThis
if (
typeof globalThis !== 'undefined' &&
!(globalThis as GlobalThis)._utilShim
) {
;(globalThis as GlobalThis)._utilShim = global._utilShim
}
// Set up a property descriptor to catch util shim assignments
try {
Object.defineProperty(global, '_utilShim', {
get() {
return this.__utilShim || {}
},
set(value) {
checkAndPatchUtilShim(value)
this.__utilShim = value
},
configurable: true
})
} catch (e) {
// Ignore if property can't be defined
}
// Also set up property descriptor on globalThis
try {
Object.defineProperty(globalThis, '_utilShim', {
get() {
return this.__utilShim || {}
},
set(value) {
checkAndPatchUtilShim(value)
this.__utilShim = value
},
configurable: true
})
} catch (e) {
// Ignore if property can't be defined
}
}
console.log(
'Brainy: Successfully patched TensorFlow.js PlatformNode at module load time'
)
patchApplied = true
} catch (error) {
console.warn(
'Brainy: Failed to apply early TensorFlow.js platform patch:',
error
)
}
}
/**
* Apply the TensorFlow.js platform patch if it hasn't been applied already
* This is a safety measure in case the module-level patch didn't run
* Now works across all environments: browser, Node.js, and serverless/server
*/
export async function applyTensorFlowPatch(): Promise<void> {
// Apply patches for all non-browser environments that might need TensorFlow.js compatibility
// This includes Node.js, serverless environments, and other server environments
const isBrowserEnv = typeof window !== 'undefined' && typeof document !== 'undefined'
if (isBrowserEnv) {
return // Browser environments don't need these patches
}
// Get the appropriate global object for the current environment
const globalObj = (() => {
if (typeof globalThis !== 'undefined') return globalThis
if (typeof global !== 'undefined') return global
if (typeof self !== 'undefined') return self
return {} as any // Fallback for unknown environments
})()
// Check if the critical globals exist, not just the flag
// This allows re-patching if globals have been deleted
const needsPatch = !patchApplied ||
typeof globalObj.__TextEncoder__ === 'undefined' ||
typeof globalObj.__TextDecoder__ === 'undefined'
if (!needsPatch) {
return
}
try {
console.log(
'Brainy: Applying TensorFlow.js platform patch via function call'
)
// CRITICAL FIX: Patch the global environment to ensure TextEncoder/TextDecoder are available
// This approach works by ensuring the global constructors are available before TensorFlow.js loads
// Now works across all environments: Node.js, serverless, and other server environments
// Make sure TextEncoder and TextDecoder are available globally
if (!globalObj.TextEncoder) {
globalObj.TextEncoder = TextEncoder
}
if (!globalObj.TextDecoder) {
globalObj.TextDecoder = TextDecoder
}
// Also set the special global constructors that TensorFlow can use safely
;(globalObj as any).__TextEncoder__ = TextEncoder
;(globalObj as any).__TextDecoder__ = TextDecoder
// Also patch process.versions to ensure TensorFlow.js detects Node.js correctly
if (typeof process !== 'undefined' && process.versions) {
// Ensure TensorFlow.js sees this as a Node.js environment
if (!process.versions.node) {
process.versions.node = process.version
}
}
// CRITICAL: Patch the Node.js util module directly
try {
const util = await import('util')
// Ensure TextEncoder and TextDecoder are available as constructors
util.TextEncoder = TextEncoder as typeof util.TextEncoder
util.TextDecoder = TextDecoder as typeof util.TextDecoder
} catch (error) {
// Ignore if util module is not available
}
patchApplied = true
console.log('Brainy: Successfully applied TensorFlow.js platform patch')
} catch (error) {
console.warn('Brainy: Failed to apply TensorFlow.js platform patch:', error)
}
}
export function getTextEncoder(): TextEncoder {
return new TextEncoder()
}
export function getTextDecoder(): TextDecoder {
return new TextDecoder()
}
// Apply patch immediately
applyTensorFlowPatch().catch((error) => {
console.warn('Failed to apply TensorFlow patch at module load:', error)
})