fix: spine hardening pass 1 (part) — count symmetry, honest partial-load, flush durability, read-fault propagation

Write/index-spine hardening, first batch of Pass 1. Each fix restores an
invariant the surrounding code already intended; every one has a
fail-before/pass-after test.

- Pattern C, finding 5 (baseStorage): delete now decrements the user-facing
  scalar total symmetrically — deleteNounMetadata was decrementing only the
  per-type bucket, deleteVerbMetadata neither the bucket nor the scalar, so
  getNounCount()/getVerbCount() inflated permanently (the stale scalar wins
  pagination via Math.max and is persisted). Invariant now holds:
  scalar total === Σ per-type across add/update/delete and reopen.

- Pattern A, finding 3 (graph/lsm/LSMTree): a partial SSTable-load failure no
  longer publishes the manifest's full relationship count as healthy. Any
  per-SSTable load failure throws after the batch, which resets to honest-empty
  and lets the existing size()===0 self-heal rebuild run — size()/isHealthy()
  can no longer lie about a partial load.

- Pattern B, finding 6 (hnsw/hnswIndex): deferred flush() no longer clears
  dirty nodes whose connections failed to persist — failed nodes stay in the
  retry set, and flush() throws HnswFlushError instead of returning a lying
  node count. The immediate-mode first-noun saveHNSWSystem is un-swallowed, so
  addItem() rejects rather than returning an id for a rootless index.

- Pattern B, finding 11 (part — storage reads): new shared isAbsentError()
  helper (utils/errorClassification, ENOENT-only absence) applied to
  loadBinaryBlob and readObjectFromPath — a real IO fault (EIO/EACCES/EMFILE)
  now propagates loudly instead of masquerading as "absent", which had driven
  needless rebuilds / empty reads (loadBinaryBlob feeds the native provider).

Regression: 78 green across the 3 new suites + db-mvcc, generationStore,
temporal-vfs, rollback-trapdoor, restore-nondestructive. Full gate runs before
the Pass-1 release (David-gated). Remaining Pass 1: finding 11 getNoun/getVerb
legs, finding 4 (ColumnStore), finding 8 (pending-flush), finding 10 (degraded),
finding 7 (clear). Pattern A guards (1,2,9) as a follow-up release.
This commit is contained in:
David Snelling 2026-07-13 08:50:07 -07:00
parent eb9c4eb963
commit 119087a75c
8 changed files with 518 additions and 30 deletions

View file

@ -25,6 +25,29 @@ const DEFAULT_CONFIG: HNSWConfig = {
ml: 16 // Max level
}
/**
* @description Thrown by {@link JsHnswVectorIndex.flush} when one or more dirty
* nodes (or the system record) could not be persisted. The failed nodes remain
* in the dirty set for the next flush; this error tells the caller the flush did
* NOT achieve durability instead of a node-count that lies. Mandate: loud
* errors, never quiet losses.
*/
export class HnswFlushError extends Error {
constructor(
public readonly failedNodeCount: number,
public readonly systemFailed: boolean,
public override readonly cause?: Error
) {
super(
`HNSW flush did not achieve durability: ${failedNodeCount} node(s) failed to ` +
`persist${systemFailed ? ' and the system record (entryPoint/maxLevel) failed' : ''}. ` +
`Failed nodes remain dirty for retry.` +
(cause ? ` First error: ${cause.message}` : '')
)
this.name = 'HnswFlushError'
}
}
/**
* Implements {@link VectorIndexProvider}: the vector-index surface Brainy calls
* on whatever the `'vector'` factory returns (its own `JsHnswVectorIndex`, or a native
@ -150,41 +173,69 @@ export class JsHnswVectorIndex implements VectorIndexProvider {
const startTime = Date.now()
const nodeCount = this.dirtyNodes.size
// Batch persist all dirty nodes concurrently
// Batch persist all dirty nodes concurrently. A node whose connections FAIL
// to persist must stay dirty (retried on the next flush) — clearing it would
// silently drop the write forever. Track failures; only successfully-
// persisted (or deleted) nodes leave the dirty set, so nodes added to it
// during this flush are preserved.
const failedNodes = new Set<string>()
let firstError: Error | null = null
if (this.dirtyNodes.size > 0) {
const batchSize = 50 // Reasonable batch size for cloud storage
const nodeIds = Array.from(this.dirtyNodes)
for (let i = 0; i < nodeIds.length; i += batchSize) {
const batch = nodeIds.slice(i, i + batchSize)
const promises = batch.map(nodeId => {
const promises = batch.map(async nodeId => {
const noun = this.nouns.get(nodeId)
if (!noun) return Promise.resolve() // Node was deleted
return this.persistNodeConnections(nodeId, noun).catch(error => {
console.error(`[HNSW flush] Failed to persist node ${nodeId}:`, error)
})
if (!noun) return // Node was deleted — drop it from the dirty set.
try {
await this.persistNodeConnections(nodeId, noun)
} catch (error) {
failedNodes.add(nodeId)
if (firstError === null) firstError = error as Error
prodLog.error(`[HNSW flush] Failed to persist node ${nodeId}: ${(error as Error).message}`)
}
})
await Promise.allSettled(promises)
await Promise.all(promises)
}
this.dirtyNodes.clear()
// Remove only nodes that were persisted (or deleted mid-flush); keep the
// failed ones dirty for the next attempt.
for (const nodeId of nodeIds) {
if (!failedNodes.has(nodeId)) this.dirtyNodes.delete(nodeId)
}
}
// Persist system data if dirty
// Persist system data if dirty — keep it dirty on failure so the next flush
// retries rather than losing the entry-point/maxLevel update.
let systemFailed = false
if (this.dirtySystem) {
await this.storage.saveHNSWSystem({
entryPointId: this.entryPointId,
maxLevel: this.maxLevel
}).catch(error => {
console.error('[HNSW flush] Failed to persist system data:', error)
})
this.dirtySystem = false
try {
await this.storage.saveHNSWSystem({
entryPointId: this.entryPointId,
maxLevel: this.maxLevel
})
this.dirtySystem = false
} catch (error) {
systemFailed = true
if (firstError === null) firstError = error as Error
prodLog.error(`[HNSW flush] Failed to persist system data: ${(error as Error).message}`)
}
}
const duration = Date.now() - startTime
// Loud failure: if ANY node or the system record could not be persisted the
// flush did not achieve durability. Throw so callers (close(), explicit
// flush(), the flush-request watcher) see the failure instead of a success
// count that lies. The failed nodes/system stay dirty for retry.
if (failedNodes.size > 0 || systemFailed) {
throw new HnswFlushError(failedNodes.size, systemFailed, firstError ?? undefined)
}
if (nodeCount > 0) {
prodLog.info(`[HNSW] Flushed ${nodeCount} dirty nodes in ${duration}ms`)
}
@ -396,13 +447,14 @@ export class JsHnswVectorIndex implements VectorIndexProvider {
this.maxLevel = nounLevel
this.nouns.set(id, noun)
// Persist system data for first noun (previously skipped)
// Persist system data for first noun (previously skipped). Surface a
// persist failure loudly — the entry point is the root of the whole index;
// silently dropping it while addItem() returns the id would strand every
// future search on a rootless index. Mandate: never a quiet loss.
if (this.storage && this.persistMode === 'immediate') {
await this.storage.saveHNSWSystem({
entryPointId: this.entryPointId,
maxLevel: this.maxLevel
}).catch(error => {
console.error('Failed to persist initial HNSW system data:', error)
})
} else if (this.persistMode === 'deferred') {
this.dirtySystem = true