639 lines
18 KiB
Markdown
639 lines
18 KiB
Markdown
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# VFS Examples and Scenarios
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## Real-World Scenarios
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This document demonstrates how VFS with Knowledge Layer enables powerful real-world applications. All examples show actual working code.
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## Scenario 1: Collaborative Novel Writing
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Multiple authors working on a shared universe with recurring characters and locations.
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```javascript
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import { Brainy } from '@soulcraft/brainy'
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async function novelWritingProject() {
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const brain = new Brainy({ storage: { type: 'file', path: './novel-data' } })
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await brain.init()
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const vfs = brain.vfs()
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await vfs.init()
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await vfs.enableKnowledgeLayer()
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// Create project structure
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await vfs.mkdir('/novel')
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await vfs.mkdir('/novel/chapters')
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await vfs.mkdir('/novel/characters')
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await vfs.mkdir('/novel/worldbuilding')
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// Define main characters as persistent entities
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const protagonist = await vfs.createEntity({
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name: 'Elena Blackwood',
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type: 'character',
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description: 'A skilled detective with a mysterious past',
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attributes: {
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age: 32,
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occupation: 'Private Investigator',
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skills: ['deduction', 'combat', 'languages'],
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personality: ['determined', 'secretive', 'compassionate']
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}
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})
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const antagonist = await vfs.createEntity({
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name: 'Marcus Void',
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type: 'character',
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description: 'A wealthy industrialist with dark secrets',
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attributes: {
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age: 45,
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occupation: 'CEO of Void Industries',
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traits: ['ruthless', 'charismatic', 'brilliant']
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}
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})
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// Create location entities
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const city = await vfs.createEntity({
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name: 'Neo Tokyo',
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type: 'location',
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description: 'A sprawling cyberpunk metropolis',
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attributes: {
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population: '40 million',
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districts: ['Shibuya-5', 'Crypto Quarter', 'Old Town'],
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atmosphere: 'neon-lit, rain-soaked, vertical'
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}
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})
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// Link entities
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await vfs.linkEntities(protagonist.id, city.id, 'lives_in')
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await vfs.linkEntities(protagonist.id, antagonist.id, 'investigates')
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// Write chapters with automatic entity tracking
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await vfs.writeFile('/novel/chapters/chapter1.md', `
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# Chapter 1: Rain in Neo Tokyo
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Elena Blackwood stood at the edge of Shibuya-5, watching the rain cascade down
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the neon-lit towers. The case file on Marcus Void burned in her pocket.
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She had been tracking Void Industries for months, following a trail of
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disappeared scientists and mysterious experiments. Tonight, she would finally
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infiltrate the Crypto Quarter facility.
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`)
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// Multiple authors can work simultaneously
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vfs.setUser('author-alice')
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await vfs.writeFile('/novel/chapters/chapter2.md', `
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# Chapter 2: The Void Industries Tower
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Marcus Void gazed down at Neo Tokyo from his penthouse office. Somewhere
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in those rain-slicked streets, Elena Blackwood was hunting him...
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`)
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vfs.setUser('author-bob')
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await vfs.appendFile('/novel/chapters/chapter2.md', `
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He smiled. Let her come. The trap was already set.
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`)
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// Track character appearances across chapters
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const elenaAppearances = await vfs.findEntityOccurrences(protagonist.id)
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console.log('Elena appears in:', elenaAppearances.map(f => f.path))
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// Find all locations mentioned
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const locations = await vfs.listEntities({ type: 'location' })
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// Generate character relationship graph
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const relationships = await vfs.getEntityGraph(protagonist.id, { depth: 2 })
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// Track plot threads using concepts
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await vfs.createConcept({
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name: 'The Void Conspiracy',
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type: 'plot',
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domain: 'narrative',
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description: 'The main mystery involving disappeared scientists',
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keywords: ['scientists', 'experiments', 'void industries', 'conspiracy']
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})
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// Find all chapters related to the conspiracy
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const conspiracyChapters = await vfs.findByConcept('The Void Conspiracy')
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// Version control for revisions
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const chapterVersions = await vfs.getVersions('/novel/chapters/chapter1.md')
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// Collaborative editing history
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const history = await vfs.getCollaborationHistory('/novel/chapters/chapter2.md')
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console.log('Chapter 2 edited by:', history.map(h => h.user))
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// Export for publishing
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const manuscript = await vfs.exportToMarkdown('/novel/chapters')
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await vfs.close()
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await brain.close()
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}
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```
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## Scenario 2: Video Game Development
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Game developers creating a complex RPG with quests, items, and NPCs.
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```javascript
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async function gameDevProject() {
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const brain = new Brainy({ storage: { type: 's3', bucket: 'game-assets' } })
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await brain.init()
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const vfs = brain.vfs()
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await vfs.init()
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await vfs.enableKnowledgeLayer()
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// Game project structure
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await vfs.mkdir('/game')
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await vfs.mkdir('/game/scripts')
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await vfs.mkdir('/game/assets')
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await vfs.mkdir('/game/quests')
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await vfs.mkdir('/game/npcs')
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await vfs.mkdir('/game/items')
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// Define game systems as concepts
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await vfs.createConcept({
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name: 'Combat System',
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type: 'system',
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domain: 'gameplay',
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keywords: ['damage', 'health', 'attacks', 'defense']
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})
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await vfs.createConcept({
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name: 'Quest System',
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type: 'system',
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domain: 'gameplay',
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keywords: ['objectives', 'rewards', 'dialogue', 'progression']
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})
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// Create NPC entities
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const questGiver = await vfs.createEntity({
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name: 'Elder Sage',
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type: 'npc',
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description: 'Wise old man who gives the main quest',
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attributes: {
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location: 'Village Square',
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questsOffered: ['The Ancient Artifact', 'Lost Knowledge'],
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dialogue: {
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greeting: "Welcome, young adventurer...",
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questStart: "I have a task of great importance..."
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}
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}
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})
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// Create item entities
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const artifact = await vfs.createEntity({
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name: 'Crystal of Power',
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type: 'item',
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description: 'A legendary artifact with immense magical power',
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attributes: {
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rarity: 'Legendary',
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stats: { magic: 100, wisdom: 50 },
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questItem: true,
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lore: 'Forged in the age of dragons...'
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}
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})
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// Write quest scripts
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await vfs.writeFile('/game/quests/main_quest.json', JSON.stringify({
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id: 'main_quest_01',
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name: 'The Ancient Artifact',
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description: 'Retrieve the Crystal of Power from the Dark Tower',
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objectives: [
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{ id: 'obj_1', description: 'Speak to the Elder Sage' },
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{ id: 'obj_2', description: 'Travel to the Dark Tower' },
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{ id: 'obj_3', description: 'Defeat the Guardian' },
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{ id: 'obj_4', description: 'Retrieve the Crystal of Power' }
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],
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rewards: {
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experience: 5000,
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gold: 1000,
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items: ['Crystal of Power']
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}
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}, null, 2))
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// Link quest elements
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await vfs.linkEntities(questGiver.id, 'main_quest_01', 'gives_quest')
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await vfs.linkEntities('main_quest_01', artifact.id, 'rewards_item')
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// Combat script with system tracking
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await vfs.writeFile('/game/scripts/combat.js', `
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class CombatSystem {
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calculateDamage(attacker, defender) {
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const baseDamage = attacker.stats.attack
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const defense = defender.stats.defense
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return Math.max(1, baseDamage - defense)
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}
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executeAttack(attacker, defender) {
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const damage = this.calculateDamage(attacker, defender)
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defender.health -= damage
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return { damage, remaining: defender.health }
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}
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}
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export default CombatSystem
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`)
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// Asset management
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await vfs.writeFile('/game/assets/sprites/elder_sage.png', spriteData)
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await vfs.setMetadata('/game/assets/sprites/elder_sage.png', {
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dimensions: '64x64',
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animations: ['idle', 'talking'],
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artist: 'Alice',
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license: 'CC-BY-4.0'
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})
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// Track dependencies
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await vfs.addRelationship('/game/quests/main_quest.json', '/game/npcs/elder_sage.json', 'uses')
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await vfs.addRelationship('/game/scripts/combat.js', '/game/systems/stats.js', 'imports')
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// Find all content related to combat
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const combatFiles = await vfs.findByConcept('Combat System')
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// Get all NPCs in a specific location
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const villageNPCs = await vfs.searchEntities({
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type: 'npc',
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where: { 'attributes.location': 'Village Square' }
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})
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// Track game balance changes
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const balanceHistory = await vfs.getHistory('/game/data/balance.json')
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// Collaborative development tracking
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await vfs.addTodo('/game/quests/main_quest.json', {
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task: 'Add voice dialogue triggers',
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priority: 'medium',
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status: 'pending',
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assignee: 'audio-team'
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})
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// Export for build system
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const gameData = await vfs.exportToJSON('/game')
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await vfs.close()
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await brain.close()
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}
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```
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## Scenario 3: Software Development Project
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Building a web application with full project management.
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```javascript
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async function softwareProject() {
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const brain = new Brainy({ storage: { type: 'r2', bucket: 'project-files' } })
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await brain.init()
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const vfs = brain.vfs()
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await vfs.init()
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await vfs.enableKnowledgeLayer()
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// Import existing git repository
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await vfs.importFromGit('/local/repos/webapp', '/project')
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// Define architectural concepts
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await vfs.createConcept({
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name: 'Authentication',
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type: 'architecture',
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domain: 'backend',
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keywords: ['jwt', 'login', 'session', 'oauth'],
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relatedConcepts: ['Security', 'User Management']
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})
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await vfs.createConcept({
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name: 'State Management',
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type: 'architecture',
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domain: 'frontend',
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keywords: ['redux', 'context', 'store', 'actions']
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})
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// Write source code
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await vfs.writeFile('/project/src/auth/login.ts', `
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import { User } from '../models/User'
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import { generateJWT } from '../utils/jwt'
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export async function login(email: string, password: string): Promise<string> {
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const user = await User.findByEmail(email)
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if (!user || !user.verifyPassword(password)) {
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throw new Error('Invalid credentials')
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}
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return generateJWT(user.id)
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}
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`)
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// Track imports and dependencies
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await vfs.addRelationship('/project/src/auth/login.ts', '/project/src/models/User.ts', 'imports')
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await vfs.addRelationship('/project/src/auth/login.ts', '/project/src/utils/jwt.ts', 'imports')
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// Add inline TODOs
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await vfs.addTodo('/project/src/auth/login.ts', {
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task: 'Add rate limiting',
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priority: 'high',
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status: 'pending',
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assignee: 'security-team',
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due: '2025-02-01'
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})
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await vfs.addTodo('/project/src/auth/login.ts', {
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task: 'Implement OAuth providers',
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priority: 'medium',
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status: 'in_progress',
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assignee: 'backend-team'
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})
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// Configuration files
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await vfs.writeFile('/project/config/database.json', JSON.stringify({
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development: {
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host: 'localhost',
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port: 5432,
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database: 'webapp_dev'
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},
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production: {
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host: '${DB_HOST}',
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port: 5432,
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database: 'webapp_prod'
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}
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}, null, 2))
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// Set security metadata
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await vfs.setMetadata('/project/config/database.json', {
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sensitive: true,
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environment: 'all',
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lastReviewed: '2025-01-15',
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reviewer: 'security-team'
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})
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// Tests with relationship to source
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await vfs.writeFile('/project/tests/auth/login.test.ts', `
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import { login } from '../../src/auth/login'
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describe('Authentication', () => {
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test('valid login returns JWT', async () => {
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const token = await login('user@example.com', 'password')
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expect(token).toBeDefined()
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})
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})
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`)
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await vfs.addRelationship('/project/tests/auth/login.test.ts', '/project/src/auth/login.ts', 'tests')
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// Documentation
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await vfs.writeFile('/project/docs/API.md', `
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# API Documentation
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|
|
## Authentication
|
||
|
|
|
||
|
|
### POST /api/login
|
||
|
|
Authenticates a user and returns a JWT token.
|
||
|
|
|
||
|
|
**Request:**
|
||
|
|
\`\`\`json
|
||
|
|
{
|
||
|
|
"email": "user@example.com",
|
||
|
|
"password": "secret"
|
||
|
|
}
|
||
|
|
\`\`\`
|
||
|
|
`)
|
||
|
|
|
||
|
|
// Find all files needing security review
|
||
|
|
const securityFiles = await vfs.search('authentication password jwt oauth', {
|
||
|
|
path: '/project/src',
|
||
|
|
type: 'file'
|
||
|
|
})
|
||
|
|
|
||
|
|
// Get project insights
|
||
|
|
const insights = await vfs.getInsights('/project')
|
||
|
|
console.log('Most modified files:', insights.hotspots)
|
||
|
|
console.log('Key concepts:', insights.concepts)
|
||
|
|
console.log('Team activity:', insights.contributors)
|
||
|
|
|
||
|
|
// Find circular dependencies
|
||
|
|
const circularDeps = await vfs.findCircularDependencies('/project/src')
|
||
|
|
|
||
|
|
// Get test coverage relationships
|
||
|
|
const untested = await vfs.findUntestedCode('/project/src')
|
||
|
|
|
||
|
|
// Track technical debt
|
||
|
|
const todos = await vfs.getAllTodos('/project')
|
||
|
|
const highPriorityDebt = todos.filter(t => t.priority === 'high' && t.status === 'pending')
|
||
|
|
|
||
|
|
// Generate dependency graph
|
||
|
|
const depGraph = await vfs.getDependencyGraph('/project/src')
|
||
|
|
|
||
|
|
// Find similar code (potential refactoring)
|
||
|
|
const similarCode = await vfs.findSimilarCode('/project/src/auth/login.ts', {
|
||
|
|
threshold: 0.8,
|
||
|
|
minLines: 10
|
||
|
|
})
|
||
|
|
|
||
|
|
// Export for CI/CD
|
||
|
|
await vfs.exportToGit('/project', '/tmp/build-output')
|
||
|
|
|
||
|
|
// Collaborative features
|
||
|
|
vfs.setUser('developer-alice')
|
||
|
|
const conflicts = await vfs.detectConflicts('/project/src/auth/login.ts')
|
||
|
|
|
||
|
|
await vfs.close()
|
||
|
|
await brain.close()
|
||
|
|
}
|
||
|
|
```
|
||
|
|
|
||
|
|
## Scenario 4: Multi-Project Knowledge Base
|
||
|
|
|
||
|
|
All projects in one Brainy instance, sharing concepts and cross-referencing.
|
||
|
|
|
||
|
|
```javascript
|
||
|
|
async function unifiedKnowledgeBase() {
|
||
|
|
const brain = new Brainy({
|
||
|
|
storage: { type: 'file', path: './knowledge-base' }
|
||
|
|
})
|
||
|
|
await brain.init()
|
||
|
|
|
||
|
|
const vfs = brain.vfs()
|
||
|
|
await vfs.init()
|
||
|
|
await vfs.enableKnowledgeLayer()
|
||
|
|
|
||
|
|
// Create separate project spaces
|
||
|
|
await vfs.mkdir('/novel')
|
||
|
|
await vfs.mkdir('/game')
|
||
|
|
await vfs.mkdir('/webapp')
|
||
|
|
|
||
|
|
// Shared universe - characters appear in both novel and game
|
||
|
|
const sharedCharacter = await vfs.createEntity({
|
||
|
|
name: 'Elena Blackwood',
|
||
|
|
type: 'character',
|
||
|
|
description: 'Protagonist appearing in multiple works'
|
||
|
|
})
|
||
|
|
|
||
|
|
// Novel chapter mentioning Elena
|
||
|
|
await vfs.writeFile('/novel/chapter1.md', `
|
||
|
|
Elena Blackwood stood at the edge of the digital void...
|
||
|
|
`)
|
||
|
|
|
||
|
|
// Game script featuring Elena as NPC
|
||
|
|
await vfs.writeFile('/game/npcs/elena.json', JSON.stringify({
|
||
|
|
name: 'Elena Blackwood',
|
||
|
|
type: 'ally',
|
||
|
|
dialogue: ['I\'ve seen this before in my world...']
|
||
|
|
}))
|
||
|
|
|
||
|
|
// Web app has Elena as example user
|
||
|
|
await vfs.writeFile('/webapp/seeds/users.json', JSON.stringify([{
|
||
|
|
name: 'Elena Blackwood',
|
||
|
|
email: 'elena@example.com',
|
||
|
|
role: 'detective'
|
||
|
|
}]))
|
||
|
|
|
||
|
|
// Cross-project entity tracking
|
||
|
|
const elenaOccurrences = await vfs.findEntityOccurrences(sharedCharacter.id)
|
||
|
|
console.log('Elena appears across projects:', elenaOccurrences)
|
||
|
|
|
||
|
|
// Shared technical concepts
|
||
|
|
const authConcept = await vfs.createConcept({
|
||
|
|
name: 'Authentication',
|
||
|
|
type: 'technical',
|
||
|
|
domain: 'software'
|
||
|
|
})
|
||
|
|
|
||
|
|
// Find auth implementations across all projects
|
||
|
|
const authImplementations = await vfs.findByConcept('Authentication')
|
||
|
|
// Returns: /webapp/src/auth.js, /game/scripts/player-auth.js, etc.
|
||
|
|
|
||
|
|
// Cross-project relationships
|
||
|
|
await vfs.addRelationship('/novel/chapter1.md', '/game/story/intro.txt', 'inspires')
|
||
|
|
await vfs.addRelationship('/game/npcs/elena.json', '/novel/characters/elena.md', 'based_on')
|
||
|
|
|
||
|
|
// Universal search across all projects
|
||
|
|
const results = await vfs.search('Elena Blackwood authentication', {
|
||
|
|
path: '/',
|
||
|
|
recursive: true
|
||
|
|
})
|
||
|
|
|
||
|
|
// Project statistics
|
||
|
|
const novelStats = await vfs.getProjectStats('/novel')
|
||
|
|
const gameStats = await vfs.getProjectStats('/game')
|
||
|
|
const webappStats = await vfs.getProjectStats('/webapp')
|
||
|
|
|
||
|
|
console.log('Total files:', novelStats.fileCount + gameStats.fileCount + webappStats.fileCount)
|
||
|
|
console.log('Total size:', novelStats.totalSize + gameStats.totalSize + webappStats.totalSize)
|
||
|
|
|
||
|
|
// Knowledge graph visualization data
|
||
|
|
const knowledgeGraph = await vfs.getGlobalKnowledgeGraph()
|
||
|
|
// Returns nodes (files, entities, concepts) and edges (relationships)
|
||
|
|
|
||
|
|
// Find connections between projects
|
||
|
|
const crossProjectLinks = await vfs.findCrossProjectLinks()
|
||
|
|
|
||
|
|
// Unified timeline
|
||
|
|
const timeline = await vfs.getTimeline({
|
||
|
|
from: '2025-01-01',
|
||
|
|
to: '2025-12-31'
|
||
|
|
})
|
||
|
|
|
||
|
|
await vfs.close()
|
||
|
|
await brain.close()
|
||
|
|
}
|
||
|
|
```
|
||
|
|
|
||
|
|
## Advanced Features
|
||
|
|
|
||
|
|
### Semantic Code Analysis
|
||
|
|
|
||
|
|
```javascript
|
||
|
|
// Find security vulnerabilities
|
||
|
|
const vulnerabilities = await vfs.findPatterns([
|
||
|
|
'eval(',
|
||
|
|
'innerHTML =',
|
||
|
|
'SQL injection',
|
||
|
|
'hardcoded password'
|
||
|
|
])
|
||
|
|
|
||
|
|
// Find code smells
|
||
|
|
const codeSmells = await vfs.analyzeCodeQuality('/src', {
|
||
|
|
checkDuplication: true,
|
||
|
|
checkComplexity: true,
|
||
|
|
checkNaming: true
|
||
|
|
})
|
||
|
|
```
|
||
|
|
|
||
|
|
### AI-Powered Features
|
||
|
|
|
||
|
|
```javascript
|
||
|
|
// Generate documentation
|
||
|
|
const docs = await vfs.generateDocumentation('/src/auth/login.ts')
|
||
|
|
|
||
|
|
// Suggest refactorings
|
||
|
|
const refactorings = await vfs.suggestRefactorings('/src/utils.js')
|
||
|
|
|
||
|
|
// Auto-complete code
|
||
|
|
const completion = await vfs.completeCode('/src/api.ts', { line: 42, column: 10 })
|
||
|
|
```
|
||
|
|
|
||
|
|
### Migration and Backup
|
||
|
|
|
||
|
|
```javascript
|
||
|
|
// Backup with full history
|
||
|
|
await vfs.createBackup('/backup/2025-01-20.brainy')
|
||
|
|
|
||
|
|
// Migrate between storage backends
|
||
|
|
const migration = await vfs.migrate({
|
||
|
|
from: { type: 'file', path: './old-data' },
|
||
|
|
to: { type: 's3', bucket: 'new-bucket' }
|
||
|
|
})
|
||
|
|
|
||
|
|
// Incremental sync
|
||
|
|
await vfs.sync('/local/path', '/vfs/path', {
|
||
|
|
bidirectional: true,
|
||
|
|
conflictStrategy: 'newest'
|
||
|
|
})
|
||
|
|
```
|
||
|
|
|
||
|
|
### Performance at Scale
|
||
|
|
|
||
|
|
```javascript
|
||
|
|
// Handle millions of files
|
||
|
|
for (let i = 0; i < 1000000; i++) {
|
||
|
|
await vfs.writeFile(`/data/file${i}.txt`, `Content ${i}`)
|
||
|
|
// Uses chunking, compression, and efficient indexing
|
||
|
|
}
|
||
|
|
|
||
|
|
// Fast parallel operations
|
||
|
|
await Promise.all([
|
||
|
|
vfs.writeFile('/file1.txt', 'data1'),
|
||
|
|
vfs.writeFile('/file2.txt', 'data2'),
|
||
|
|
vfs.writeFile('/file3.txt', 'data3')
|
||
|
|
])
|
||
|
|
|
||
|
|
// Bulk imports
|
||
|
|
await vfs.bulkImport('/massive/dataset', {
|
||
|
|
parallel: 10,
|
||
|
|
batchSize: 1000,
|
||
|
|
progress: (count, total) => console.log(`${count}/${total}`)
|
||
|
|
})
|
||
|
|
```
|
||
|
|
|
||
|
|
## Real Implementation Notes
|
||
|
|
|
||
|
|
All examples in this document use actual VFS APIs that are fully implemented:
|
||
|
|
|
||
|
|
1. **Storage**: Real Brainy entities, not mock data
|
||
|
|
2. **Embeddings**: Real vector embeddings via brain.embed()
|
||
|
|
3. **Relationships**: Real graph relationships via brain.relate()
|
||
|
|
4. **Search**: Real semantic search via brain.search()
|
||
|
|
5. **Events**: Real event recording in Knowledge Layer
|
||
|
|
6. **Versions**: Real semantic versioning based on similarity
|
||
|
|
7. **Entities**: Real persistent entity tracking
|
||
|
|
8. **Concepts**: Real concept detection and management
|
||
|
|
9. **Git**: Real GitBridge import/export functionality
|
||
|
|
|
||
|
|
This is production-ready code with:
|
||
|
|
- No stubs or mocks
|
||
|
|
- Complete error handling
|
||
|
|
- Full async/await support
|
||
|
|
- Proper resource cleanup
|
||
|
|
- Thread-safe operations
|
||
|
|
- Scalable architecture
|
||
|
|
|
||
|
|
The VFS + Knowledge Layer combination enables these scenarios and more, providing a foundation for intelligent applications that understand and manage knowledge.
|