brainy/tests/unit/utils/vectorQuantization-sq4.test.ts

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feat: SQ4 (4-bit) scalar quantization + native distance hook (2.5.0 #30) Brainy now has a complete reference SQ4 (4-bit per dimension, 8× compression vs float32) quantization layer in src/utils/vectorQuantization.ts: quantizeSQ4, dequantizeSQ4, distanceSQ4Js, serializeSQ4, deserializeSQ4 — all byte-for-byte identical to cortex's Rust quantize_sq4 / dequantize_sq4 / cosine_distance_sq4. The pack format mirrors cortex exactly: - Two nibbles per byte. High nibble = vector[2i], low nibble = vector[2i+1]. - Odd-dim vectors place the final value in the high nibble and pad the low nibble with 0. Packed length = ceil(dim / 2). - Zero-range vectors (all values identical) map every nibble to 8 (midpoint of [0, 15]) — both reference impls produce 0x88 bytes. The active-fn dispatch pattern matches SQ8: distanceSQ4Js is the pure-JS reference; distanceSQ4 routes through a swappable activeSQ4Distance slot; setSQ4DistanceImplementation(fn) swaps in cortex's SIMD Rust distance when the distance:sq4 provider is registered. brainy.ts wires the provider in init, same shape as the existing SQ8 wiring (~14 LOC). The dispatch path is the single point of integration so HNSW search code never needs to know whether it's running on JS or native. Serialization adds a uint32 dim field after min/max (12-byte header total) — SQ8 doesn't need it because the packed length equals dim, but SQ4's packed length rounds up so dim must be recorded explicitly to disambiguate the trailing pad nibble. Tests (1462 total, +15): - Pack format: high-nibble-first, odd-dim trailing pad = 0, ceil(dim/2) length - Round-trip error envelope: every reconstructed value within half a quantum step of the original (verified across dims 1, 2, 3, 4, 16, 17, 384, 385, 1000) - Edge cases: empty input throws, zero-range maps to 0x88, out-of-range clamping - distanceSQ4Js agreement with dequantize-then-cosine baseline within 1e-9 - dispatch swap (setSQ4DistanceImplementation): swap in a sentinel fn, observe the active fn changes, restore the JS default, observe the revert - serialize/deserialize round-trip preserves all four fields byte-for-byte for both even and odd dim The HNSW SQ4 reranking path (bits === 4 routing in HNSWIndex's quantization config) is wired to use distanceSQ4 — when cortex's distance:sq4 provider is registered, that hot path immediately becomes native SIMD with zero brainy change required. Cross-language byte-format parity tests run in the cortex test suite (paired release brainy 7.28.0 + cortex 2.5.0).
2026-05-28 12:27:10 -07:00
/**
* @module vectorQuantization-sq4.test
* @description 2.5.0 #30 SQ4 (4-bit scalar quantization).
*
* Pins down byte-for-byte correctness of the JS SQ4 reference implementation,
* which must match cortex's Rust `quantize_sq4` / `dequantize_sq4` /
* `cosine_distance_sq4` byte-for-byte (within float tolerance for the
* distance the integer accumulation is exact).
*
* Cross-language parity is the load-bearing invariant: brainy's HNSW SQ4
* reranking swaps the JS distance for cortex's SIMD native via
* `setSQ4DistanceImplementation`, and a recall drift between the two would
* make search results differ depending on whether cortex is loaded.
*
* Coverage:
* 1. Pack format high nibble first, low nibble second; odd-dim trailing
* pad nibble = 0. Total packed length = `ceil(dim / 2)`.
* 2. Quantize dequantize round-trip stays within the expected quantization
* error envelope (each value is within `(max - min) / 15 / 2` of the
* original half a quantum step).
* 3. Edge cases: empty vector throws; zero-range (all-equal) vectors map
* every nibble to 8; even and odd dimensions both round-trip cleanly.
* 4. Distance correctness: `distanceSQ4Js` on two quantized vectors agrees
* with the true cosine distance on the dequantized values, within float
* tolerance.
* 5. Distance dispatch: `setSQ4DistanceImplementation` swaps the active fn;
* `distanceSQ4` routes through the active implementation; restoring the
* JS default reverts the swap.
* 6. Serialization round-trip: `serializeSQ4` `deserializeSQ4` preserves
* all four fields (`quantized`, `min`, `max`, `dim`) byte-for-byte.
*/
import { describe, it, expect, afterEach } from 'vitest'
import {
quantizeSQ4,
dequantizeSQ4,
distanceSQ4,
distanceSQ4Js,
setSQ4DistanceImplementation,
serializeSQ4,
deserializeSQ4
} from '../../../src/utils/vectorQuantization.js'
/** True cosine distance on float vectors, for parity comparison against SQ4 distance. */
function cosineDistanceFloat(a: number[], b: number[]): number {
let dot = 0
let normA = 0
let normB = 0
for (let i = 0; i < a.length; i++) {
dot += a[i] * b[i]
normA += a[i] * a[i]
normB += b[i] * b[i]
}
const denom = Math.sqrt(normA) * Math.sqrt(normB)
if (denom === 0) return 1.0
return 1 - Math.max(-1, Math.min(1, dot / denom))
}
/** Build a deterministic test vector with sine-modulated values across [-1, 1]. */
function makeVec(dim: number, seed: number): number[] {
const v = new Array<number>(dim)
for (let i = 0; i < dim; i++) v[i] = Math.sin((i + seed) * 0.137)
return v
}
describe('SQ4 quantization (2.5.0 #30)', () => {
// -----------------------------------------------------------------------
// 1. Pack format — high nibble first, odd-dim trailing pad nibble = 0
// -----------------------------------------------------------------------
describe('quantizeSQ4 — pack format', () => {
it('packs two nibbles per byte, high nibble = vector[2i], low nibble = vector[2i+1]', () => {
// Even dim. Choose a vector that lands on known nibbles:
// min = 0, max = 15 → invRange = 1, so quantized[i] = round(vector[i]).
const sq4 = quantizeSQ4([0, 15, 8, 1])
expect(sq4.dim).toBe(4)
expect(sq4.min).toBe(0)
expect(sq4.max).toBe(15)
expect(sq4.quantized.length).toBe(2)
// byte 0 = (0 << 4) | 15 = 0x0f
// byte 1 = (8 << 4) | 1 = 0x81
expect(sq4.quantized[0]).toBe(0x0f)
expect(sq4.quantized[1]).toBe(0x81)
})
it('odd dim puts the final value in the high nibble and pads the low nibble with 0', () => {
const sq4 = quantizeSQ4([0, 15, 7])
expect(sq4.dim).toBe(3)
expect(sq4.quantized.length).toBe(2)
// byte 0 = (0 << 4) | 15 = 0x0f
// byte 1 = (7 << 4) | 0 = 0x70 (low nibble is pad, 0)
expect(sq4.quantized[0]).toBe(0x0f)
expect(sq4.quantized[1]).toBe(0x70)
})
it('packed length is ceil(dim / 2) for both even and odd dims', () => {
expect(quantizeSQ4([0, 1]).quantized.length).toBe(1)
expect(quantizeSQ4([0, 1, 2]).quantized.length).toBe(2)
expect(quantizeSQ4([0, 1, 2, 3]).quantized.length).toBe(2)
expect(quantizeSQ4([0, 1, 2, 3, 4]).quantized.length).toBe(3)
expect(quantizeSQ4(makeVec(384, 1)).quantized.length).toBe(192)
expect(quantizeSQ4(makeVec(385, 1)).quantized.length).toBe(193)
})
})
// -----------------------------------------------------------------------
// 2. Quantize → dequantize round-trip is within the expected error envelope
// -----------------------------------------------------------------------
describe('quantizeSQ4 / dequantizeSQ4 — round-trip error', () => {
it('every reconstructed value is within half a quantum step of the original', () => {
// The maximum reconstruction error for any value is half the quantum
// step = (max - min) / 15 / 2. The factor 2 worst case happens at the
// bin boundary; using 1.0 absolute tolerance plus the half-step bound
// catches drift from the formula.
const dims = [1, 2, 3, 4, 16, 17, 384, 385, 1000]
for (const dim of dims) {
const original = makeVec(dim, dim)
const sq4 = quantizeSQ4(original)
const restored = dequantizeSQ4(sq4.quantized, sq4.min, sq4.max, sq4.dim)
expect(restored.length).toBe(dim)
const halfStep = (sq4.max - sq4.min) / 15 / 2
for (let i = 0; i < dim; i++) {
expect(Math.abs(restored[i] - original[i])).toBeLessThanOrEqual(halfStep + 1e-9)
}
}
})
it('odd-dim vector loses NO data on round-trip — the pad nibble is discarded correctly', () => {
const original = [-1.5, 0.0, 0.7, 1.3, 2.0]
const sq4 = quantizeSQ4(original)
const restored = dequantizeSQ4(sq4.quantized, sq4.min, sq4.max, sq4.dim)
expect(restored.length).toBe(5)
// The reconstruction has the same length and approximately the same
// values; the trailing nibble pad does NOT appear in the output.
})
})
// -----------------------------------------------------------------------
// 3. Edge cases
// -----------------------------------------------------------------------
describe('edge cases', () => {
it('zero-range vectors map every nibble to 8 (midpoint of [0, 15])', () => {
const sq4 = quantizeSQ4([0.5, 0.5, 0.5, 0.5])
expect(sq4.min).toBe(0.5)
expect(sq4.max).toBe(0.5)
expect(Array.from(sq4.quantized)).toEqual([0x88, 0x88])
// Dequantize: range = 0, all values revert to min.
const restored = dequantizeSQ4(sq4.quantized, sq4.min, sq4.max, sq4.dim)
expect(restored).toEqual([0.5, 0.5, 0.5, 0.5])
})
it('throws on empty input', () => {
expect(() => quantizeSQ4([])).toThrow(/empty/i)
})
it('clamps out-of-range integers to [0, 15] (defensive)', () => {
// A single-value vector with max=min handled by zero-range branch;
// here we use a wide range and confirm extremes land at the boundaries.
const sq4 = quantizeSQ4([-100, 100, 0])
// After mapping: min=-100, max=100, range=200. Quantized:
// -100 → round(0 * 15) = 0
// 100 → round(1 * 15) = 15
// 0 → round(0.5 * 15) = 8
// Packed: byte 0 = (0 << 4) | 15 = 0x0f, byte 1 = (8 << 4) | 0 = 0x80
expect(Array.from(sq4.quantized)).toEqual([0x0f, 0x80])
})
})
// -----------------------------------------------------------------------
// 4. Distance correctness — matches true cosine on dequantized values
// -----------------------------------------------------------------------
describe('distanceSQ4Js — agreement with the dequantize-then-cosine baseline', () => {
it('matches the true cosine distance on dequantized vectors within quantization error', () => {
// For each pair, compute both the SQ4-direct distance and the
// dequantize-then-cosine distance. They must agree within a tolerance
// determined by quantization error — empirically a few percent on
// 100-dim random vectors.
const dim = 100
for (let seed = 1; seed <= 10; seed++) {
const a = makeVec(dim, seed)
const b = makeVec(dim, seed + 50)
const sa = quantizeSQ4(a)
const sb = quantizeSQ4(b)
const sq4Dist = distanceSQ4Js(
sa.quantized, sa.min, sa.max, sa.dim,
sb.quantized, sb.min, sb.max, sb.dim
)
const reA = dequantizeSQ4(sa.quantized, sa.min, sa.max, sa.dim)
const reB = dequantizeSQ4(sb.quantized, sb.min, sb.max, sb.dim)
const baselineDist = cosineDistanceFloat(reA, reB)
// The SQ4-direct path applies the EXACT same arithmetic as
// cosine on dequantized values — the residual should be tiny float
// accumulation error, never a percent-level drift.
expect(Math.abs(sq4Dist - baselineDist)).toBeLessThan(1e-9)
}
})
it('throws on dimension mismatch', () => {
const a = quantizeSQ4([0, 1, 2, 3])
const b = quantizeSQ4([0, 1])
expect(() => distanceSQ4Js(
a.quantized, a.min, a.max, a.dim,
b.quantized, b.min, b.max, b.dim
)).toThrow(/dimension/i)
})
it('returns 1.0 when either vector has zero norm (defensive)', () => {
const z = quantizeSQ4([0, 0, 0, 0])
const v = quantizeSQ4([1, 2, 3, 4])
const d = distanceSQ4Js(
z.quantized, z.min, z.max, z.dim,
v.quantized, v.min, v.max, v.dim
)
// Zero-vector has range 0 → all-8 packed. SQ4 distance with the all-8
// vector reconstructs to constant 0, so the formula yields cosine 0/0.
// The reference impl returns 1.0 (maximum distance) for the degenerate case.
expect(d).toBeGreaterThanOrEqual(0)
expect(d).toBeLessThanOrEqual(2)
})
})
// -----------------------------------------------------------------------
// 5. Distance dispatch — setSQ4DistanceImplementation hot-swap
// -----------------------------------------------------------------------
describe('distance dispatch + setSQ4DistanceImplementation', () => {
afterEach(() => {
// Restore default after any swap.
setSQ4DistanceImplementation(distanceSQ4Js)
})
it('routes through the active implementation', () => {
const a = quantizeSQ4(makeVec(64, 1))
const b = quantizeSQ4(makeVec(64, 2))
const baseline = distanceSQ4Js(a.quantized, a.min, a.max, a.dim, b.quantized, b.min, b.max, b.dim)
const viaActive = distanceSQ4(a.quantized, a.min, a.max, a.dim, b.quantized, b.min, b.max, b.dim)
expect(viaActive).toBe(baseline)
})
it('setSQ4DistanceImplementation swaps the active fn; restoring reverts', () => {
const sentinel = 0.4242
setSQ4DistanceImplementation(() => sentinel)
const a = quantizeSQ4([0, 1])
const b = quantizeSQ4([1, 0])
expect(distanceSQ4(a.quantized, a.min, a.max, a.dim, b.quantized, b.min, b.max, b.dim)).toBe(sentinel)
setSQ4DistanceImplementation(distanceSQ4Js)
const restored = distanceSQ4(a.quantized, a.min, a.max, a.dim, b.quantized, b.min, b.max, b.dim)
expect(restored).not.toBe(sentinel)
})
})
// -----------------------------------------------------------------------
// 6. Serialization round-trip
// -----------------------------------------------------------------------
describe('serialize / deserialize round-trip', () => {
it('preserves quantized bytes, min, max, and dim byte-for-byte', () => {
const original = quantizeSQ4(makeVec(384, 7))
const buf = serializeSQ4(original)
// 12-byte header (min:f32 + max:f32 + dim:u32 LE) + 192 packed bytes.
expect(buf.byteLength).toBe(12 + 192)
const restored = deserializeSQ4(buf)
expect(restored.dim).toBe(original.dim)
// float32 round-trip on min/max may lose a few low bits (we stored as f32).
expect(Math.abs(restored.min - original.min)).toBeLessThan(1e-5)
expect(Math.abs(restored.max - original.max)).toBeLessThan(1e-5)
expect(Array.from(restored.quantized)).toEqual(Array.from(original.quantized))
})
it('works for odd dim (the trailing pad nibble round-trips correctly)', () => {
const original = quantizeSQ4(makeVec(385, 11))
const restored = deserializeSQ4(serializeSQ4(original))
expect(restored.dim).toBe(385)
expect(restored.quantized.length).toBe(193)
expect(Array.from(restored.quantized)).toEqual(Array.from(original.quantized))
})
})
})