Registered via `brain.defineAggregate(def)`. Stored in a `Map<string, AggregateDefinition>` keyed by aggregate name. Persisted to storage under `__aggregation_definitions__` on flush.
### Group State
Each aggregate maintains a `Map<string, AggregateGroupState>` where keys are serialized group key values (e.g., `category=food|date=2024-01`). Each group holds per-metric `MetricState`:
```typescript
interface MetricState {
sum: number // Running total
count: number // Entity count
min: number // Minimum (Infinity if empty)
max: number // Maximum (-Infinity if empty)
m2?: number // Welford's M2 for stddev/variance
}
```
### Change Detection
On restart, definition hashes (FNV-1a 32-bit) are compared with the persisted hash. If a definition changed (different groupBy, metrics, or source), the aggregate state is reset and must be rebuilt.
## Write-Time Update Flow
When `brain.add(entity)` is called:
```
1. For each registered aggregate:
├─ Source filter check (type, service, where)
│ └─ Skip if entity doesn't match
├─ Aggregate entity check
│ └─ Skip if entity.service === 'brainy:aggregation'
│ or entity.metadata.__aggregate is set
├─ Group key computation
│ └─ Extract groupBy fields from metadata
│ Apply time bucketing for windowed dimensions
└─ Metric update
└─ For each metric in the definition:
├─ count: increment count
├─ sum/avg: add value to sum, increment count
├─ min/max: compare and update
└─ stddev/variance: Welford's online update
```
### Update Handling
On `brain.update(entity)`, the engine reverses the old entity's contribution and applies the new entity's contribution. This correctly handles:
- **Value changes**: old amount=10, new amount=20 — sum adjusts by +10
- **Group key changes**: entity moves from category "food" to "drink" — both groups update
- **Source filter changes**: entity type changes from Event to Document — removed from matching aggregates
-`min`/`max` may become stale (marked in `staleMinMax` for lazy recompute)
- Welford's M2 is updated with the inverse formula
- Empty groups (all metric counts at zero) are removed
## Algorithms
### Welford's Online Algorithm
Standard deviation and variance use Welford's numerically stable online algorithm with M2 tracking. This computes incrementally without storing individual values:
```
On add(x):
count += 1
oldMean = (sum - x) / (count - 1) // mean before this value
sum += x
mean = sum / count // mean after this value
M2 += (x - oldMean) * (x - mean)
On remove(x):
oldMean = sum / count
sum -= x
count -= 1
newMean = sum / count
M2 = max(0, M2 - (x - oldMean) * (x - newMean))
Sample variance = M2 / (count - 1)
Sample stddev = sqrt(variance)
```
M2 is clamped to zero on remove to prevent floating-point drift from producing negative values.
### MIN/MAX Handling
The TypeScript engine uses simple comparison for add operations and marks MIN/MAX as potentially stale on delete (since removing the current min/max value requires a rescan). Stale values are lazily recomputed on the next query.
The Cor native engine uses a `BTreeMap<OrderedFloat<f64>, u64>` that tracks the exact frequency of every value, providing precise MIN/MAX after any sequence of operations without rescanning.